2009-11-01 15:21:20 +00:00
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-01 15:21:20 +00:00
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#
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# ##### END GPL LICENSE BLOCK #####
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2009-10-31 20:16:59 +00:00
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2009-10-31 23:35:56 +00:00
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# <pep8 compliant>
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2009-06-30 19:20:45 +00:00
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import bpy
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2011-09-22 19:50:41 +00:00
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from bpy.types import Header, Menu
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2009-06-30 19:20:45 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_HT_header(Header):
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2009-10-31 19:31:45 +00:00
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bl_space_type = 'INFO'
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2010-03-06 01:40:29 +00:00
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2009-12-08 07:12:06 +00:00
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window = context.window
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2009-10-31 19:31:45 +00:00
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scene = context.scene
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2010-02-23 12:48:35 +00:00
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rd = scene.render
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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row = layout.row(align=True)
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row.template_header()
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2009-06-30 19:20:45 +00:00
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2014-01-27 07:38:53 +00:00
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INFO_MT_editor_menus.draw_collapsible(context, layout)
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2009-06-30 19:20:45 +00:00
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2010-08-17 17:03:52 +00:00
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if window.screen.show_fullscreen:
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2011-09-21 15:18:38 +00:00
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layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
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2009-12-08 07:12:06 +00:00
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layout.separator()
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else:
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layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
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2011-02-01 13:35:21 +00:00
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layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
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2.5: Render/Game Engine
An engine to use for output can now be selected an influences what
shows in the buttons window, only showing relevant data. The idea
behind this is to make it more clear what is supported where, make
the system more pluggable for external render/game engines, and save
space hiding stuff that is not relevant anyway.
* Top header now has an engine menu, to choose between the blender
render engine, game engine, and other future external engines.
* If the game engine is enabled, the buttons window should show
only properties that work in the game engine, and similarly for
the render engine.
* Moved panels from the logic space and game tabs to the physics,
scene and world tabs instead, and removed the game tab.
* Materials and textures tabs should eventually become game
specific too, to better show what is supported.
2009-07-23 21:50:40 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-11-01 18:05:01 +00:00
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2010-08-18 04:10:23 +00:00
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if rd.has_multiple_engines:
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2009-11-23 00:27:30 +00:00
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layout.prop(rd, "engine", text="")
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-08-19 12:35:40 +00:00
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2009-10-31 19:31:45 +00:00
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layout.template_running_jobs()
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2010-03-06 01:40:29 +00:00
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2010-06-03 07:27:55 +00:00
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layout.template_reports_banner()
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2011-07-29 01:24:03 +00:00
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2011-07-23 15:36:51 +00:00
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row = layout.row(align=True)
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2013-06-10 00:42:16 +00:00
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if bpy.app.autoexec_fail is True and bpy.app.autoexec_fail_quiet is False:
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layout.operator_context = 'EXEC_DEFAULT'
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2013-06-12 00:10:56 +00:00
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row.label("Auto-run disabled: %s" % bpy.app.autoexec_fail_message, icon='ERROR')
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2013-06-10 02:05:38 +00:00
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if bpy.data.is_saved:
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props = row.operator("wm.open_mainfile", icon='SCREEN_BACK', text="Reload Trusted")
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props.filepath = bpy.data.filepath
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props.use_scripts = True
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2013-06-12 00:10:56 +00:00
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row.operator("script.autoexec_warn_clear", text="Ignore")
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2013-06-10 00:42:16 +00:00
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return
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2011-07-23 15:36:51 +00:00
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row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
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2013-02-12 07:32:17 +00:00
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row.label(text=scene.statistics(), translate=False)
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2009-10-31 19:31:45 +00:00
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2010-11-11 13:36:57 +00:00
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2014-01-27 07:38:53 +00:00
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class INFO_MT_editor_menus(Menu):
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bl_idname = "INFO_MT_editor_menus"
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bl_label = ""
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def draw(self, context):
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self.draw_menus(self.layout, context)
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@staticmethod
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def draw_menus(layout, context):
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scene = context.scene
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rd = scene.render
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layout.menu("INFO_MT_file")
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if rd.use_game_engine:
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layout.menu("INFO_MT_game")
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else:
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layout.menu("INFO_MT_render")
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layout.menu("INFO_MT_window")
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layout.menu("INFO_MT_help")
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2011-08-12 06:57:00 +00:00
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class INFO_MT_file(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "File"
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-06-30 19:20:45 +00:00
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2009-11-16 13:59:27 +00:00
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layout.operator_context = 'INVOKE_AREA'
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2012-04-10 15:56:33 +00:00
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layout.operator("wm.read_homefile", text="New", icon='NEW')
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2011-09-21 15:18:38 +00:00
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layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
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2012-03-15 14:36:54 +00:00
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layout.menu("INFO_MT_file_open_recent", icon='OPEN_RECENT')
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2014-01-28 18:34:57 +00:00
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layout.operator("wm.revert_mainfile", icon='FILE_REFRESH')
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2010-05-03 03:33:20 +00:00
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layout.operator("wm.recover_last_session", icon='RECOVER_LAST')
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.recover_auto_save", text="Recover Auto Save...", icon='RECOVER_AUTO')
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-06-30 19:20:45 +00:00
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2013-01-15 23:15:32 +00:00
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layout.operator_context = 'EXEC_AREA' if context.blend_data.is_saved else 'INVOKE_AREA'
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2012-10-31 17:03:31 +00:00
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layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK')
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2009-11-16 13:59:27 +00:00
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layout.operator_context = 'INVOKE_AREA'
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.save_as_mainfile", text="Save As...", icon='SAVE_AS')
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2010-07-19 17:45:03 +00:00
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layout.operator_context = 'INVOKE_AREA'
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.save_as_mainfile", text="Save Copy...", icon='SAVE_COPY').copy = True
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2009-12-04 17:54:48 +00:00
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2009-11-29 23:54:41 +00:00
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layout.separator()
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2009-12-04 17:54:48 +00:00
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2011-09-21 15:18:38 +00:00
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layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES')
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2010-01-31 14:46:28 +00:00
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2013-01-23 12:08:23 +00:00
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layout.operator_context = 'INVOKE_AREA'
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.save_homefile", icon='SAVE_PREFS')
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2013-01-23 12:08:23 +00:00
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layout.operator_context = 'EXEC_AREA'
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.read_factory_settings", icon='LOAD_FACTORY')
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2009-07-23 21:35:11 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-12-04 17:54:48 +00:00
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2009-11-16 13:59:27 +00:00
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layout.operator_context = 'INVOKE_AREA'
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2012-03-15 14:36:54 +00:00
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layout.operator("wm.link_append", text="Link", icon='LINK_BLEND')
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props = layout.operator("wm.link_append", text="Append", icon='APPEND_BLEND')
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2010-04-06 01:16:39 +00:00
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props.link = False
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props.instance_groups = False
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2009-12-04 17:54:48 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-07-23 21:35:11 +00:00
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2012-03-15 14:36:54 +00:00
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layout.menu("INFO_MT_file_import", icon='IMPORT')
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layout.menu("INFO_MT_file_export", icon='EXPORT')
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-06-30 19:20:45 +00:00
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2012-03-15 14:36:54 +00:00
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layout.menu("INFO_MT_file_external_data", icon='EXTERNAL_DATA')
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-07-23 21:35:11 +00:00
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2009-11-16 13:59:27 +00:00
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layout.operator_context = 'EXEC_AREA'
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2014-01-16 21:42:07 +00:00
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if bpy.data.is_dirty and context.user_preferences.view.use_quit_dialog:
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2014-01-27 07:38:53 +00:00
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layout.operator_context = 'INVOKE_SCREEN' # quit dialog
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2011-09-21 15:18:38 +00:00
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layout.operator("wm.quit_blender", text="Quit", icon='QUIT')
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2009-07-23 21:35:11 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_MT_file_import(Menu):
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2009-10-31 19:31:45 +00:00
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bl_idname = "INFO_MT_file_import"
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2011-09-15 13:20:18 +00:00
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bl_label = "Import"
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2009-07-23 21:35:11 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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2013-03-23 06:55:59 +00:00
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if bpy.app.build_options.collada:
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2012-05-20 17:40:57 +00:00
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self.layout.operator("wm.collada_import", text="Collada (Default) (.dae)")
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2009-07-23 21:35:11 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_MT_file_export(Menu):
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2009-10-31 19:31:45 +00:00
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bl_idname = "INFO_MT_file_export"
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2011-09-15 13:20:18 +00:00
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bl_label = "Export"
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- add torus back from 2.4x as an operator
bpy.ops.mesh.primitive_torus_add(major_radius=1, minor_radius=0.25, major_segments=48, minor_segments=16)
- experemental dynamic menus, used for INFO_MT_file, INFO_MT_file_import, INFO_MT_file_export and INFO_MT_mesh_add. these can have items added from python.
eg.
- removed OBJECT_OT_mesh_add, use the python add menu instead.
- made mesh primitive ops - MESH_OT_primitive_plane_add, ...cube_add, etc. work in object mode.
- RNA scene.active_object wrapped
- bugfix [#19466] 2.5: Tweak menu only available for mesh objects added within Edit Mode
ED_object_exit_editmode was always doing an undo push, made this optional using the existing flag - EM_DO_UNDO, called everywhere except when adding primitives.
2009-10-10 21:23:20 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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2013-03-23 06:55:59 +00:00
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if bpy.app.build_options.collada:
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2012-05-20 17:40:57 +00:00
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self.layout.operator("wm.collada_export", text="Collada (Default) (.dae)")
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2009-07-23 21:35:11 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_MT_file_external_data(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "External Data"
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-06-30 19:20:45 +00:00
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2013-12-23 17:35:32 +00:00
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icon = 'CHECKBOX_HLT' if bpy.data.use_autopack else 'CHECKBOX_DEHLT'
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layout.operator("file.autopack_toggle", icon=icon)
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layout.separator()
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pack_all = layout.row()
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pack_all.operator("file.pack_all")
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pack_all.active = not bpy.data.use_autopack
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unpack_all = layout.row()
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unpack_all.operator("file.unpack_all")
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unpack_all.active = not bpy.data.use_autopack
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("file.make_paths_relative")
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layout.operator("file.make_paths_absolute")
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layout.operator("file.report_missing_files")
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layout.operator("file.find_missing_files")
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2009-06-30 19:20:45 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_MT_game(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "Game"
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-07-23 21:35:11 +00:00
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2010-08-18 08:26:18 +00:00
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gs = context.scene.game_settings
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2009-08-18 15:27:48 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("view3d.game_start")
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2009-06-30 19:20:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-08-18 15:27:48 +00:00
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2009-11-23 00:27:30 +00:00
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layout.prop(gs, "show_debug_properties")
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layout.prop(gs, "show_framerate_profile")
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layout.prop(gs, "show_physics_visualization")
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2010-02-22 12:25:58 +00:00
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layout.prop(gs, "use_deprecation_warnings")
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layout.prop(gs, "use_animation_record")
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2010-03-05 10:37:55 +00:00
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layout.separator()
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2010-08-20 06:09:58 +00:00
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layout.prop(gs, "use_auto_start")
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2009-08-18 15:27:48 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class INFO_MT_render(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "Render"
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2009-06-30 19:20:45 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-07-23 21:35:11 +00:00
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2014-02-05 12:32:35 +00:00
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layout.operator("render.render", text="Render Image", icon='RENDER_STILL').use_viewport = True
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props = layout.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION')
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props.animation = True
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props.use_viewport = True
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2009-07-23 21:35:11 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-10-28 18:03:04 +00:00
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2011-09-21 15:18:38 +00:00
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layout.operator("render.opengl", text="OpenGL Render Image")
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layout.operator("render.opengl", text="OpenGL Render Animation").animation = True
|
2009-10-28 18:03:04 +00:00
|
|
|
|
2009-11-23 00:27:30 +00:00
|
|
|
layout.separator()
|
2009-10-31 19:31:45 +00:00
|
|
|
|
2010-03-08 16:36:53 +00:00
|
|
|
layout.operator("render.view_show")
|
2013-12-14 08:14:33 +00:00
|
|
|
layout.operator("render.play_rendered_anim", icon='PLAY')
|
2012-05-01 13:32:55 +00:00
|
|
|
|
|
|
|
|
|
|
|
class INFO_MT_window(Menu):
|
2012-04-30 19:37:04 +00:00
|
|
|
bl_label = "Window"
|
2012-05-01 13:32:55 +00:00
|
|
|
|
2012-04-30 19:37:04 +00:00
|
|
|
def draw(self, context):
|
|
|
|
import sys
|
2012-05-01 13:32:55 +00:00
|
|
|
|
2012-04-30 19:37:04 +00:00
|
|
|
layout = self.layout
|
2012-05-01 13:32:55 +00:00
|
|
|
|
2012-04-30 19:37:04 +00:00
|
|
|
layout.operator("wm.window_duplicate")
|
|
|
|
layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER')
|
2013-01-28 23:06:27 +00:00
|
|
|
|
|
|
|
layout.separator()
|
|
|
|
|
|
|
|
layout.operator("screen.screenshot").full = True
|
2013-01-29 01:43:03 +00:00
|
|
|
layout.operator("screen.screencast").full = True
|
2013-01-28 23:06:27 +00:00
|
|
|
|
2012-04-30 19:37:04 +00:00
|
|
|
if sys.platform[:3] == "win":
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.console_toggle", icon='CONSOLE')
|
2012-05-01 13:32:55 +00:00
|
|
|
|
2009-10-31 23:35:56 +00:00
|
|
|
|
2011-08-12 06:57:00 +00:00
|
|
|
class INFO_MT_help(Menu):
|
2011-09-15 13:20:18 +00:00
|
|
|
bl_label = "Help"
|
2009-06-30 19:20:45 +00:00
|
|
|
|
2009-10-31 19:31:45 +00:00
|
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
2009-07-23 21:35:11 +00:00
|
|
|
|
2012-06-19 22:17:19 +00:00
|
|
|
layout.operator("wm.url_open", text="Manual", icon='HELP').url = "http://wiki.blender.org/index.php/Doc:2.6/Manual"
|
2013-11-16 23:37:12 +00:00
|
|
|
layout.operator("wm.url_open", text="Release Log", icon='URL').url = "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70"
|
2009-11-23 00:27:30 +00:00
|
|
|
layout.separator()
|
2009-07-23 21:35:11 +00:00
|
|
|
|
2012-06-19 22:17:19 +00:00
|
|
|
layout.operator("wm.url_open", text="Blender Website", icon='URL').url = "http://www.blender.org"
|
|
|
|
layout.operator("wm.url_open", text="Blender e-Shop", icon='URL').url = "http://www.blender.org/e-shop"
|
2013-11-16 23:37:12 +00:00
|
|
|
layout.operator("wm.url_open", text="Developer Community", icon='URL').url = "http://www.blender.org/get-involved/"
|
2012-06-19 22:17:19 +00:00
|
|
|
layout.operator("wm.url_open", text="User Community", icon='URL').url = "http://www.blender.org/community/user-community"
|
2009-11-23 00:27:30 +00:00
|
|
|
layout.separator()
|
2013-11-16 02:26:04 +00:00
|
|
|
layout.operator("wm.url_open", text="Report a Bug", icon='URL').url = "http://developer.blender.org/maniphest/task/create/?project=2&type=Bug"
|
2009-11-23 00:27:30 +00:00
|
|
|
layout.separator()
|
2011-04-14 14:13:04 +00:00
|
|
|
|
2011-09-21 15:18:38 +00:00
|
|
|
layout.operator("wm.url_open", text="Python API Reference", icon='URL').url = bpy.types.WM_OT_doc_view._prefix
|
2011-09-22 19:50:41 +00:00
|
|
|
layout.operator("wm.operator_cheat_sheet", icon='TEXT')
|
2010-10-16 17:26:40 +00:00
|
|
|
layout.operator("wm.sysinfo", icon='TEXT')
|
2010-08-29 15:40:48 +00:00
|
|
|
layout.separator()
|
2012-05-01 13:32:55 +00:00
|
|
|
|
2011-02-27 17:11:56 +00:00
|
|
|
layout.operator("wm.splash", icon='BLENDER')
|
2009-06-30 19:20:45 +00:00
|
|
|
|
2011-04-04 10:13:04 +00:00
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
|
|
bpy.utils.register_module(__name__)
|