blender/intern/csg/SConscript

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#!/usr/bin/python
csg_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
csg_env.Append (CCFLAGS = cflags)
csg_env.Append (CXXFLAGS = cxxflags)
csg_env.Append (CPPDEFINES = defines)
source_files = ['intern/CSG_BBoxTree.cpp',
'intern/CSG_ConnectedMeshWrapper.inl',
'intern/CSG_Math.inl',
'intern/CSG_Triangulate.inl',
'intern/blender/CSG_CsgOp.cpp',
'intern/blender/CSG_Interface.cpp',
'intern/CSG_BooleanOp.inl',
'intern/CSG_MeshWrapper.inl',
'intern/MT_Line3.cpp'
]
csg_env.Append (CPPPATH = ['intern',
'../container',
'../moto/include',
'../memutil',
'intern/blender',
'extern'])
csg_env.Library (target='#/lib/blender_BSP', source=source_files)