blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h

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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Sensor class
*/
#ifndef __KX_NETWORKMESSAGE_SENSOR_H
#define __KX_NETWORKMESSAGE_SENSOR_H
#include "SCA_ISensor.h"
class KX_NetworkEventManager;
class NG_NetworkScene;
class KX_NetworkMessageSensor : public SCA_ISensor
{
// note: Py_Header MUST BE the first listed here
Py_Header;
KX_NetworkEventManager *m_Networkeventmgr;
NG_NetworkScene *m_NetworkScene;
// The subject we filter on.
STR_String m_subject;
// The number of messages caught since the last frame.
int m_frame_message_count;
bool m_IsUp;
class CListValue* m_BodyList;
class CListValue* m_SubjectList;
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public:
KX_NetworkMessageSensor(
KX_NetworkEventManager* eventmgr, // our eventmanager
NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
const STR_String &subject,
PyTypeObject* T=&Type
);
virtual ~KX_NetworkMessageSensor();
virtual CValue* GetReplica();
virtual bool Evaluate(CValue* event);
virtual bool IsPositiveTrigger();
void EndFrame();
/* ------------------------------------------------------------- */
/* Python interface -------------------------------------------- */
/* ------------------------------------------------------------- */
virtual PyObject* _getattr(const STR_String& attr);
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KX_PYMETHOD_DOC(KX_NetworkMessageSensor, SetSubjectFilterText);
KX_PYMETHOD_DOC(KX_NetworkMessageSensor, GetFrameMessageCount);
KX_PYMETHOD_DOC(KX_NetworkMessageSensor, GetBodies);
KX_PYMETHOD_DOC(KX_NetworkMessageSensor, GetSubject);
KX_PYMETHOD_DOC(KX_NetworkMessageSensor, GetSubjects);
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};
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#endif //__KX_NETWORKMESSAGE_SENSOR_H