2002-10-12 11:37:38 +00:00
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/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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2002-12-28 22:26:45 +00:00
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* @file GHOST_IWindow.h
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* Declaration of GHOST_IWindow interface class.
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2002-10-12 11:37:38 +00:00
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*/
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#ifndef _GHOST_IWINDOW_H_
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#define _GHOST_IWINDOW_H_
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#include "STR_String.h"
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#include "GHOST_Rect.h"
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#include "GHOST_Types.h"
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/**
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* Interface for GHOST windows.
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2002-12-28 22:26:45 +00:00
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*
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* You can create a window with the system's GHOST_ISystem::createWindow
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* method.
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* @see GHOST_ISystem#createWindow
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*
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* There are two coordinate systems:
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* <ul>
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* <li>The screen coordinate system. The origin of the screen is located in the
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* upper left corner of the screen.</li>
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* <li>The client rectangle coordinate system. The client rectangle of a window
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* is the area that is drawable by the application (excluding title bars etc.).
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* </li>
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* </ul>
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2002-10-12 11:37:38 +00:00
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* @author Maarten Gribnau
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* @date May 31, 2001
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*/
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class GHOST_IWindow
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{
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public:
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/**
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* Destructor.
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*/
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virtual ~GHOST_IWindow()
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{
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}
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/**
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* Returns indication as to whether the window is valid.
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* @return The validity of the window.
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*/
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virtual bool getValid() const = 0;
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/**
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* Returns the type of drawing context used in this window.
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* @return The current type of drawing context.
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*/
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2006-03-04 16:23:15 +00:00
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virtual GHOST_TDrawingContextType getDrawingContextType() = 0;
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2002-10-12 11:37:38 +00:00
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/**
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* Tries to install a rendering context in this window.
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* @param type The type of rendering context installed.
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* @return Indication as to whether installation has succeeded.
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*/
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virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) = 0;
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/**
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* Sets the title displayed in the title bar.
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* @param title The title to display in the title bar.
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*/
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virtual void setTitle(const STR_String& title) = 0;
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/**
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* Returns the title displayed in the title bar.
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* @param title The title displayed in the title bar.
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*/
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virtual void getTitle(STR_String& title) const = 0;
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/**
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* Returns the window rectangle dimensions.
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* These are screen coordinates.
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* @param bounds The bounding rectangle of the window.
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*/
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virtual void getWindowBounds(GHOST_Rect& bounds) const = 0;
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/**
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* Returns the client rectangle dimensions.
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* The left and top members of the rectangle are always zero.
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* @param bounds The bounding rectangle of the client area of the window.
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*/
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virtual void getClientBounds(GHOST_Rect& bounds) const = 0;
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/**
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* Resizes client rectangle width.
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* @param width The new width of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;
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/**
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* Resizes client rectangle height.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;
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/**
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* Resizes client rectangle.
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* @param width The new width of the client area of the window.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate on the screen.
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* @param inY The y-coordinate on the screen.
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* @param outX The x-coordinate in the client rectangle.
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* @param outY The y-coordinate in the client rectangle.
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*/
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virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate in the client rectangle.
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* @param inY The y-coordinate in the client rectangle.
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* @param outX The x-coordinate on the screen.
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* @param outY The y-coordinate on the screen.
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*/
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virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
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/**
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* Returns the state of the window (normal, minimized, maximized).
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* @return The state of the window.
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*/
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virtual GHOST_TWindowState getState() const = 0;
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/**
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* Sets the state of the window (normal, minimized, maximized).
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* @param state The state of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0;
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/**
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* Sets the order of the window (bottom, top).
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* @param order The order of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0;
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/**
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* Swaps front and back buffers of a window.
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* @return A boolean success indicator.
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*/
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virtual GHOST_TSuccess swapBuffers() = 0;
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/**
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* Activates the drawing context of this window.
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* @return A boolean success indicator.
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*/
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virtual GHOST_TSuccess activateDrawingContext() = 0;
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/**
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* Invalidates the contents of this window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess invalidate() = 0;
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/**
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* Returns the window user data.
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* @return The window user data.
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*/
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2006-03-04 16:23:15 +00:00
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virtual GHOST_TUserDataPtr getUserData() const = 0;
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2002-10-12 11:37:38 +00:00
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/**
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* Changes the window user data.
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* @param data The window user data.
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*/
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virtual void setUserData(const GHOST_TUserDataPtr userData) = 0;
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/***************************************************************************************
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** Cursor management functionality
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***************************************************************************************/
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/**
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* Returns the current cursor shape.
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* @return The current cursor shape.
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*/
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virtual GHOST_TStandardCursor getCursorShape() const = 0;
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/**
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* Set the shape of the cursor.
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* @param cursor The new cursor shape type id.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) = 0;
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/**
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* Set the shape of the cursor to a custom cursor.
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* @param bitmap The bitmap data for the cursor.
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* @param mask The mask data for the cursor.
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* @param hotX The X coordinate of the cursor hotspot.
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* @param hotY The Y coordinate of the cursor hotspot.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 bitmap[16][2],
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GHOST_TUns8 mask[16][2],
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int hotX,
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int hotY) = 0;
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2003-12-26 20:12:42 +00:00
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virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
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GHOST_TUns8 *mask,
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int sizex, int sizey,
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int hotX, int hotY,
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int fg_color, int bg_color) = 0;
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2002-10-12 11:37:38 +00:00
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/**
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* Returns the visibility state of the cursor.
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* @return The visibility state of the cursor.
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*/
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virtual bool getCursorVisibility() const = 0;
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/**
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* Shows or hides the cursor.
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* @param visible The new visibility state of the cursor.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setCursorVisibility(bool visible) = 0;
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};
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#endif // _GHOST_IWINDOW_H_
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2002-10-30 02:07:20 +00:00
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