blender/extern/bullet/Bullet/CollisionShapes/TriangleCallback.h

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/*
* Copyright (c) 2005 Erwin Coumans http://www.erwincoumans.com
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies.
* Erwin Coumans makes no representations about the suitability
* of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*/
#ifndef TRIANGLE_CALLBACK_H
#define TRIANGLE_CALLBACK_H
#include "SimdVector3.h"
class TriangleCallback
{
public:
virtual ~TriangleCallback();
virtual void ProcessTriangle(SimdVector3* triangle) = 0;
};
#endif //TRIANGLE_CALLBACK_H