blender/build_files/buildbot/master.cfg

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# -*- python -*-
# ex: set syntax=python:
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# <pep8 compliant>
# Dictionary that the buildmaster pays attention to.
c = BuildmasterConfig = {}
# BUILD SLAVES
#
# We load the slaves and their passwords from a separator file, so we can have
# this one in SVN.
from buildbot.buildslave import BuildSlave
import master_private
c['slaves'] = []
for slave in master_private.slaves:
c['slaves'].append(BuildSlave(slave['name'], slave['password']))
# TCP port through which slaves connect
c['slavePortnum'] = 9989
# CHANGE SOURCES
from buildbot.changes.svnpoller import SVNPoller
from buildbot.changes.gitpoller import GitPoller
c['change_source'] = GitPoller(
'git://git.blender.org/blender.git',
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pollinterval=1200)
# SCHEDULERS
#
# Decide how to react to incoming changes.
# from buildbot.scheduler import Scheduler
from buildbot.schedulers import timed
c['schedulers'] = []
def schedule_build(name, hour, minute=0):
c['schedulers'].append(timed.Nightly(name='nightly ' + name,
builderNames=[name],
hour=hour,
minute=minute))
"""
schedule_cycle = 4
for i in range(0, schedule_cycle):
names = []
for j in range(0, len(buildernames)):
if j % schedule_cycle == i:
names += [buildernames[j]]
print(names)
c['schedulers'].append(timed.Nightly(name='nightly' + str(i),
builderNames=names,
hour=3+i,
minute=0))
"""
# BUILDERS
#
# The 'builders' list defines the Builders, which tell Buildbot how to perform a build:
# what steps, and which slaves can execute them. Note that any particular build will
# only take place on one slave.
from buildbot.process.factory import BuildFactory
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from buildbot.steps.source import SVN
from buildbot.steps.source import Git
from buildbot.steps.shell import ShellCommand
from buildbot.steps.shell import Compile
from buildbot.steps.shell import Test
from buildbot.steps.transfer import FileUpload
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# from buildbot.steps.transfer import FileDownload
from buildbot.steps.master import MasterShellCommand
from buildbot.config import BuilderConfig
# add builder utility
c['builders'] = []
buildernames = []
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def add_builder(c, name, libdir, factory, branch='', rsync=False, hour=3, minute=0):
slavenames = []
for slave in master_private.slaves:
if name in slave['builders']:
slavenames.append(slave['name'])
if len(slavenames) > 0:
f = factory(name, libdir, branch, rsync)
c['builders'].append(BuilderConfig(name=name, slavenames=slavenames, factory=f, category='blender'))
buildernames.append(name)
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schedule_build(name, hour, minute)
# common steps
def git_submodule_step(submodule):
return Git(name=submodule+'.git', repourl='git://git.blender.org/' + submodule + '.git', mode='update', workdir=submodule + '.git')
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def git_step(branch=''):
if branch:
return Git(name='blender.git', repourl='git://git.blender.org/blender.git', mode='update', branch=branch, workdir='blender.git', submodules=True)
else:
return Git(name='blender.git', repourl='git://git.blender.org/blender.git', mode='update', workdir='blender.git', submodules=True)
def git_submodules_update():
command = ['git', 'submodule', 'foreach', '--recursive', 'git', 'pull', 'origin', 'master']
return ShellCommand(name='Submodules Update', command=command, description='updating', descriptionDone='up to date', workdir='blender.git')
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def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
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def rsync_step(id, branch, rsync_script):
return ShellCommand(name='rsync', command=['python', rsync_script, id, branch], description='uploading', descriptionDone='uploaded', workdir='install')
# generic builder
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def generic_builder(id, libdir='', branch='', rsync=False):
filename = 'uploaded/buildbot_upload_' + id + '.zip'
compile_script = '../blender.git/build_files/buildbot/slave_compile.py'
test_script = '../blender.git/build_files/buildbot/slave_test.py'
pack_script = '../blender.git/build_files/buildbot/slave_pack.py'
rsync_script = '../blender.git/build_files/buildbot/slave_rsync.py'
unpack_script = 'master_unpack.py'
f = BuildFactory()
if libdir != '':
f.addStep(lib_svn_step(libdir))
for submodule in ('blender-translations', 'blender-addons', 'blender-addons-contrib', 'scons'):
f.addStep(git_submodule_step(submodule))
f.addStep(git_step(branch))
f.addStep(git_submodules_update())
f.addStep(Compile(command=['python', compile_script, id], timeout=3600))
f.addStep(Test(command=['python', test_script, id]))
f.addStep(ShellCommand(name='package', command=['python', pack_script, id, branch], description='packaging', descriptionDone='packaged'))
if rsync:
f.addStep(rsync_step(id, branch, rsync_script))
elif id.find('cmake') != -1:
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f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100 * 1024 * 1024))
else:
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f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100 * 1024 * 1024, workdir='install'))
f.addStep(MasterShellCommand(name='unpack', command=['python', unpack_script, filename], description='unpacking', descriptionDone='unpacked'))
return f
# builders
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add_builder(c, 'mac_x86_64_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=5)
add_builder(c, 'mac_i386_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=11)
add_builder(c, 'linux_glibc211_i386_scons', '', generic_builder, hour=1)
add_builder(c, 'linux_glibc211_x86_64_scons', '', generic_builder, hour=2)
add_builder(c, 'win32_scons', 'windows', generic_builder, hour=1)
add_builder(c, 'win64_scons', 'win64', generic_builder, hour=2)
#add_builder(c, 'mingw_win32_scons', 'mingw32', generic_builder, hour=4)
add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
#add_builder(c, 'freebsd_i386_cmake', '', generic_builder, hour=1)
#add_builder(c, 'freebsd_x86_64_cmake', '', generic_builder, hour=2)
# Multiview branch
add_builder(c, 'multiview_win64_scons', 'win64', generic_builder, 'multiview', hour=4)
add_builder(c, 'multiview_win32_scons', 'windows', generic_builder, 'multiview', hour=5)
# STATUS TARGETS
#
# 'status' is a list of Status Targets. The results of each build will be
# pushed to these targets. buildbot/status/*.py has a variety to choose from,
# including web pages, email senders, and IRC bots.
c['status'] = []
from buildbot.status import html
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from buildbot.status.web import authz
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from buildbot.status.web import auth
users = []
for slave in master_private.slaves:
users += [(slave['name'], slave['password'])]
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authz_cfg = authz.Authz(
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auth=auth.BasicAuth(users),
# change any of these to True to enable; see the manual for more
# options
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gracefulShutdown=False,
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forceBuild='auth', # use this to test your slave once it is set up
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forceAllBuilds=False,
pingBuilder=False,
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stopBuild='auth',
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stopAllBuilds=False,
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cancelPendingBuild='auth',
)
c['status'].append(html.WebStatus(http_port=8010, authz=authz_cfg))
# PROJECT IDENTITY
c['projectName'] = "Blender"
c['projectURL'] = "http://www.blender.org"
# the 'buildbotURL' string should point to the location where the buildbot's
# internal web server (usually the html.WebStatus page) is visible. This
# typically uses the port number set in the Waterfall 'status' entry, but
# with an externally-visible host name which the buildbot cannot figure out
# without some help.
c['buildbotURL'] = "http://builder.blender.org/"
# DB URL
#
# This specifies what database buildbot uses to store change and scheduler
# state. You can leave this at its default for all but the largest
# installations.
c['db_url'] = "sqlite:///state.sqlite"