forked from bartvdbraak/blender
UI: Fix for icon-only menus too small click-able area
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@ -760,9 +760,7 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
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if context.area.show_menus:
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cls.draw_menus(layout, context)
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else:
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layout.separator()
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layout.menu(cls.__name__, icon='COLLAPSEMENU')
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layout.separator()
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class Region(StructRNA):
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@ -1619,11 +1619,15 @@ static void ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCre
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h = UI_UNIT_Y;
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if (layout->root->type == UI_LAYOUT_HEADER) { /* ugly .. */
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if (force_menu)
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if (force_menu) {
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w += UI_UNIT_Y;
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else
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}
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else {
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if (name[0]) {
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w -= UI_UNIT_Y / 2;
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}
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}
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}
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if (name[0] && icon)
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but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
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