forked from bartvdbraak/blender
use space more efficiently for normal mesh panel buttons (icons for face/vert normal)
This commit is contained in:
parent
f8cef0b6a0
commit
044b0ef2f2
@ -2371,9 +2371,10 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
|
||||
|
||||
col.separator()
|
||||
col.label(text="Normals:")
|
||||
col.prop(mesh, "show_normal_face", text="Face")
|
||||
col.prop(mesh, "show_normal_vertex", text="Vertex")
|
||||
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
|
||||
row = col.row(align=True)
|
||||
row.prop(mesh, "show_normal_face", text="", icon='VERTEXSEL')
|
||||
row.prop(mesh, "show_normal_vertex", text="", icon='FACESEL')
|
||||
row.prop(context.scene.tool_settings, "normal_size", text="Size")
|
||||
|
||||
col.separator()
|
||||
col.label(text="Numerics:")
|
||||
|
Loading…
Reference in New Issue
Block a user