forked from bartvdbraak/blender
2.5: Various
* Buttons header: made tab buttons bigger, remove view menu, replaced by RMB menu in main region. * Timeline header: tweak button placement and alignment, added a play reverse icon. * Window type chooser menu: removed audio and scripts windows, change console and logic icons. * Node space: disable the channel region until it is used.
This commit is contained in:
parent
580b527854
commit
062b1b88ad
Binary file not shown.
Before Width: | Height: | Size: 172 KiB After Width: | Height: | Size: 173 KiB |
@ -233,7 +233,7 @@ char *ANIM_build_keyingsets_menu (ListBase *list, short for_edit)
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BLI_dynstr_append(pupds, " %x0|");
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}
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else
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BLI_dynstr_append(pupds, "<No Keying Set Active>%x0|");
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BLI_dynstr_append(pupds, "No Keying Set%x0|");
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/* loop through keyingsets, adding them */
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for (ks=list->first, i=1; ks; ks=ks->next, i++) {
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File diff suppressed because it is too large
Load Diff
@ -62,6 +62,7 @@ void ED_region_header(const struct bContext *C, struct ARegion *ar);
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/* spaces */
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void ED_spacetypes_init(void);
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void ED_spacetypes_keymap(struct wmWindowManager *wm);
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int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
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int ED_area_header_standardbuttons(const struct bContext *C, struct uiBlock *block, int yco);
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void ED_area_overdraw(struct bContext *C);
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void ED_area_overdraw_flush(struct bContext *C, struct ScrArea *sa, struct ARegion *ar);
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@ -158,9 +158,9 @@ DEF_ICON(ICON_NLA)
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DEF_ICON(ICON_SCRIPTWIN)
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DEF_ICON(ICON_TIME)
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DEF_ICON(ICON_NODE)
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DEF_ICON(ICON_BLANK053)
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DEF_ICON(ICON_BLANK054)
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DEF_ICON(ICON_BLANK055)
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DEF_ICON(ICON_LOGIC)
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DEF_ICON(ICON_CONSOLE)
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DEF_ICON(ICON_PREFERENCES)
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DEF_ICON(ICON_BLANK056)
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DEF_ICON(ICON_BLANK057)
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DEF_ICON(ICON_BLANK058)
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@ -570,7 +570,7 @@ DEF_ICON(ICON_PAUSE)
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DEF_ICON(ICON_PREV_KEYFRAME)
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DEF_ICON(ICON_NEXT_KEYFRAME)
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DEF_ICON(ICON_PLAY_AUDIO)
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DEF_ICON(ICON_BLANK178)
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DEF_ICON(ICON_PLAY_REVERSE)
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DEF_ICON(ICON_BLANK179)
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DEF_ICON(ICON_BLANK180)
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DEF_ICON(ICON_PMARKER_ACT)
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@ -1056,7 +1056,7 @@ static char *windowtype_pup(void)
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"|Video Sequence Editor %x8" //143
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"|Timeline %x15" //163
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"|Audio Window %x11" //163
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// "|Audio Window %x11" //163
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"|Text Editor %x9" //179
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"|%l" //192
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@ -1073,7 +1073,7 @@ static char *windowtype_pup(void)
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"|%l" //293
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"|Scripts Window %x14"//313
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// "|Scripts Window %x14"//313
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"|Console %x18"
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);
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}
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@ -1085,7 +1085,7 @@ static void spacefunc(struct bContext *C, void *arg1, void *arg2)
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}
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/* returns offset for next button in header */
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int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
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int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
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{
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ScrArea *sa= CTX_wm_area(C);
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uiBut *but;
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@ -1098,9 +1098,18 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
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"Click for menu of available types.");
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uiButSetFunc(but, spacefunc, NULL, NULL);
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xco += XIC + 14;
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return xco + XIC + 14;
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}
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int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
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{
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ScrArea *sa= CTX_wm_area(C);
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int xco= 8;
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xco= ED_area_header_switchbutton(C, block, yco);
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uiBlockSetEmboss(block, UI_EMBOSSN);
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if (sa->flag & HEADER_NO_PULLDOWN) {
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uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
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ICON_DISCLOSURE_TRI_RIGHT,
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@ -1115,11 +1124,10 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
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&(sa->flag), 0, 0, 0, 0,
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"Hide pulldown menus");
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}
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xco+=XIC;
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uiBlockSetEmboss(block, UI_EMBOSS);
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return xco;
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return xco + XIC;
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}
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/************************ standard UI regions ************************/
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@ -60,66 +60,14 @@
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#include "buttons_intern.h"
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/* ************************ header area region *********************** */
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static void do_viewmenu(bContext *C, void *arg, int event)
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{
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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ScrArea *sa= CTX_wm_area(C);
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switch(event) {
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case 1:
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case 2:
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sbuts->align= event;
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sbuts->re_align= 1;
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break;
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}
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ED_area_tag_redraw(sa);
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}
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static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
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{
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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ScrArea *sa= CTX_wm_area(C);
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uiBlock *block;
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short yco= 0, menuwidth=120;
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block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP);
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uiBlockSetButmFunc(block, do_viewmenu, NULL);
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if (sbuts->align == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
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else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
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if (sbuts->align == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
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else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
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if(sa->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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}
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else {
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uiBlockSetDirection(block, UI_TOP);
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uiBlockFlipOrder(block);
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}
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uiTextBoundsBlock(block, 50);
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uiEndBlock(C, block);
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return block;
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}
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#define B_CONTEXT_SWITCH 101
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#define B_BUTSPREVIEW 102
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#define B_NEWFRAME 103
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static void do_buttons_buttons(bContext *C, void *arg, int event)
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{
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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switch(event) {
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case B_NEWFRAME:
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WM_event_add_notifier(C, NC_SCENE|ND_FRAME, NULL);
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break;
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case B_CONTEXT_SWITCH:
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case B_BUTSPREVIEW:
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ED_area_tag_redraw(CTX_wm_area(C));
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@ -137,7 +85,6 @@ static void do_buttons_buttons(bContext *C, void *arg, int event)
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void buttons_header_buttons(const bContext *C, ARegion *ar)
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{
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ScrArea *sa= CTX_wm_area(C);
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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uiBlock *block;
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int xco, yco= 3;
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@ -147,17 +94,7 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
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block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
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uiBlockSetHandleFunc(block, do_buttons_buttons, NULL);
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xco= ED_area_header_standardbuttons(C, block, yco);
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if((sa->flag & HEADER_NO_PULLDOWN)==0) {
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int xmax;
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xmax= GetButStringLength("View");
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uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C),
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"View", xco, yco, xmax-3, 20, "");
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xco+=xmax;
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}
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xco= ED_area_header_switchbutton(C, block, yco);
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uiBlockSetEmboss(block, UI_EMBOSS);
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@ -166,30 +103,30 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
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// Default panels
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uiBlockBeginAlign(block);
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if(sbuts->pathflag & (1<<BCONTEXT_SCENE))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
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if(sbuts->pathflag & (1<<BCONTEXT_WORLD))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
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if(sbuts->pathflag & (1<<BCONTEXT_OBJECT))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
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if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Constraint");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Constraint");
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if(sbuts->pathflag & (1<<BCONTEXT_DATA))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
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if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
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if(sbuts->pathflag & (1<<BCONTEXT_BONE))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
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if(sbuts->pathflag & (1<<BCONTEXT_MATERIAL))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
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if(sbuts->pathflag & (1<<BCONTEXT_TEXTURE))
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uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
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uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
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if(sbuts->pathflag & (1<<BCONTEXT_PARTICLE))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
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if(sbuts->pathflag & (1<<BCONTEXT_PHYSICS))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
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if(sbuts->pathflag & (1<<BCONTEXT_GAME))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_GAME, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_GAME, 0, 0, "Game");
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xco+= XIC;
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_GAME, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_GAME, 0, 0, "Game");
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xco+= BUTS_UI_UNIT;
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uiBlockEndAlign(block);
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@ -49,6 +49,9 @@ struct wmOperatorType;
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#define BUTS_SENS_STATE 512
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#define BUTS_ACT_STATE 1024
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#define BUTS_HEADERY (HEADERY*1.2)
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#define BUTS_UI_UNIT (UI_UNIT_Y*1.2)
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/* internal exports only */
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/* buttons_header.c */
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@ -86,5 +89,7 @@ void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
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void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
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void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
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void BUTTONS_OT_toolbox(struct wmOperatorType *ot);
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#endif /* ED_BUTTONS_INTERN_H */
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@ -38,6 +38,8 @@
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#include "DNA_node_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_world_types.h"
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#include "BKE_context.h"
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@ -69,6 +71,8 @@
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "UI_interface.h"
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#include "buttons_intern.h" // own include
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@ -901,3 +905,33 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot)
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/********************** toolbox operator *********************/
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static int toolbox_invoke(bContext *C, wmOperator *op, wmEvent *event)
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{
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bScreen *sc= CTX_wm_screen(C);
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SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
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PointerRNA ptr;
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uiPopupMenu *pup;
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uiLayout *layout;
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RNA_pointer_create(&sc->id, &RNA_SpaceButtonsWindow, sbuts, &ptr);
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pup= uiPupMenuBegin(C, "Align", 0);
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layout= uiPupMenuLayout(pup);
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uiItemsEnumR(layout, &ptr, "align");
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uiPupMenuEnd(C, pup);
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return OPERATOR_CANCELLED;
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}
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void BUTTONS_OT_toolbox(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Toolbox";
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ot->idname= "BUTTONS_OT_toolbox";
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/* api callbacks */
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ot->invoke= toolbox_invoke;
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}
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@ -139,7 +139,12 @@ static SpaceLink *buttons_duplicate(SpaceLink *sl)
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ListBase *keymap;
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ED_region_panels_init(wm, ar);
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keymap= WM_keymap_listbase(wm, "Buttons Generic", SPACE_BUTS, 0);
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WM_event_add_keymap_handler(&ar->handlers, keymap);
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}
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static void buttons_main_area_draw(const bContext *C, ARegion *ar)
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@ -205,11 +210,15 @@ void buttons_operatortypes(void)
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WM_operatortype_append(SCENE_OT_render_layer_add);
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WM_operatortype_append(SCENE_OT_render_layer_remove);
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WM_operatortype_append(BUTTONS_OT_toolbox);
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}
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void buttons_keymap(struct wmWindowManager *wm)
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{
|
||||
ListBase *keymap= WM_keymap_listbase(wm, "Buttons Generic", SPACE_BUTS, 0);
|
||||
|
||||
WM_keymap_add_item(keymap, "BUTTONS_OT_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0);
|
||||
}
|
||||
|
||||
//#define PY_HEADER
|
||||
@ -394,7 +403,7 @@ void ED_spacetype_buttons(void)
|
||||
/* regions: header */
|
||||
art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
|
||||
art->regionid = RGN_TYPE_HEADER;
|
||||
art->minsizey= HEADERY;
|
||||
art->minsizey= BUTS_HEADERY;
|
||||
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
|
||||
|
||||
art->init= buttons_header_area_init;
|
||||
|
@ -81,6 +81,7 @@ static SpaceLink *node_new(const bContext *C)
|
||||
ar->regiontype= RGN_TYPE_HEADER;
|
||||
ar->alignment= RGN_ALIGN_BOTTOM;
|
||||
|
||||
#if 0
|
||||
/* channels */
|
||||
ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
|
||||
|
||||
@ -89,6 +90,7 @@ static SpaceLink *node_new(const bContext *C)
|
||||
ar->alignment= RGN_ALIGN_LEFT;
|
||||
|
||||
//ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
|
||||
#endif
|
||||
|
||||
/* main area */
|
||||
ar= MEM_callocN(sizeof(ARegion), "main area for node");
|
||||
@ -189,6 +191,7 @@ static SpaceLink *node_duplicate(SpaceLink *sl)
|
||||
return (SpaceLink *)snoden;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void node_channel_area_init(wmWindowManager *wm, ARegion *ar)
|
||||
{
|
||||
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
|
||||
@ -217,6 +220,7 @@ static void node_channel_area_draw(const bContext *C, ARegion *ar)
|
||||
UI_view2d_scrollers_draw(C, v2d, scrollers);
|
||||
UI_view2d_scrollers_free(scrollers);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Initialise main area, setting handlers. */
|
||||
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
|
||||
@ -341,6 +345,7 @@ void ED_spacetype_node(void)
|
||||
|
||||
BLI_addhead(&st->regiontypes, art);
|
||||
|
||||
#if 0
|
||||
/* regions: channels */
|
||||
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
|
||||
art->regionid = RGN_TYPE_CHANNELS;
|
||||
@ -351,6 +356,7 @@ void ED_spacetype_node(void)
|
||||
art->draw= node_channel_area_draw;
|
||||
|
||||
BLI_addhead(&st->regiontypes, art);
|
||||
#endif
|
||||
|
||||
|
||||
BKE_spacetype_register(st);
|
||||
|
@ -108,11 +108,6 @@ static void do_time_redrawmenu(bContext *C, void *arg, int event)
|
||||
sad->ar= time_top_left_3dwindow(screen);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(event==1001) {
|
||||
// button(&CTX_data_scene(C)->r.frs_sec,1,120,"FPS:");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -120,10 +115,8 @@ static uiBlock *time_redrawmenu(bContext *C, ARegion *ar, void *arg_unused)
|
||||
{
|
||||
ScrArea *curarea= CTX_wm_area(C);
|
||||
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
|
||||
Scene *scene= CTX_data_scene(C);
|
||||
uiBlock *block;
|
||||
short yco= 0, menuwidth=120, icon;
|
||||
char str[32];
|
||||
|
||||
block= uiBeginBlock(C, ar, "header time_redrawmenu", UI_EMBOSSP);
|
||||
uiBlockSetButmFunc(block, do_time_redrawmenu, NULL);
|
||||
@ -155,16 +148,10 @@ static uiBlock *time_redrawmenu(bContext *C, ARegion *ar, void *arg_unused)
|
||||
|
||||
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
||||
|
||||
sprintf(str, "Set Frames/Sec (%d/%f)", scene->r.frs_sec, scene->r.frs_sec_base);
|
||||
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, "");
|
||||
|
||||
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
||||
|
||||
if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
|
||||
else icon= ICON_CHECKBOX_DEHLT;
|
||||
uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
|
||||
|
||||
|
||||
if(curarea->headertype==HEADERTOP) {
|
||||
uiBlockSetDirection(block, UI_DOWN);
|
||||
}
|
||||
@ -547,7 +534,7 @@ void time_header_buttons(const bContext *C, ARegion *ar)
|
||||
}
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
xco += (short)(4.5 * XIC + 16);
|
||||
xco += (short)(4.5 * XIC);
|
||||
|
||||
/* MINAFRAMEF not MINFRAMEF, since MINAFRAMEF allows to set current frame negative
|
||||
* to facilitate easier keyframing in some situations
|
||||
@ -557,75 +544,77 @@ void time_header_buttons(const bContext *C, ARegion *ar)
|
||||
&(scene->r.cfra), MINAFRAMEF, MAXFRAMEF, 0, 0,
|
||||
"Displays Current Frame of animation");
|
||||
|
||||
xco += (short)(3.5 * XIC + 16);
|
||||
xco += (short)(3.5 * XIC);
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
|
||||
uiDefIconBut(block, BUT, B_TL_REW, ICON_REW,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)");
|
||||
xco+= XIC+4;
|
||||
xco+= XIC;
|
||||
uiDefIconBut(block, BUT, B_TL_PREVKEY, ICON_PREV_KEYFRAME,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to previous keyframe (Ctrl PageDown)");
|
||||
xco+= XIC+4;
|
||||
xco+= XIC;
|
||||
|
||||
if(CTX_wm_screen(C)->animtimer) {
|
||||
/* pause button is drawn centered between the two other buttons for now (saves drawing 2 buttons, or having position changes) */
|
||||
xco+= XIC/2 + 2;
|
||||
|
||||
/* pause button 2*size to keep buttons in place */
|
||||
uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline");
|
||||
xco, yco, XIC*2, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline");
|
||||
|
||||
xco+= XIC/2 + 2;
|
||||
xco+= XIC;
|
||||
}
|
||||
else {
|
||||
// FIXME: the icon for this is crap
|
||||
uiDefIconBut(block, BUT, B_TL_RPLAY, ICON_REW/*ICON_PLAY*/,
|
||||
uiDefIconBut(block, BUT, B_TL_RPLAY, ICON_PLAY_REVERSE,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline in Reverse");
|
||||
|
||||
xco+= XIC+4;
|
||||
xco+= XIC;
|
||||
|
||||
uiDefIconBut(block, BUT, B_TL_PLAY, ICON_PLAY,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline ");
|
||||
}
|
||||
xco+= XIC+4;
|
||||
xco+= XIC;
|
||||
|
||||
uiDefIconBut(block, BUT, B_TL_NEXTKEY, ICON_NEXT_KEYFRAME,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to next keyframe (Ctrl PageUp)");
|
||||
xco+= XIC+4;
|
||||
xco+= XIC;
|
||||
uiDefIconBut(block, BUT, B_TL_FF, ICON_FF,
|
||||
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)");
|
||||
xco+= XIC+8;
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
xco+= 2*XIC;
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
|
||||
xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
|
||||
xco+= XIC;
|
||||
if (IS_AUTOKEY_ON(scene)) {
|
||||
uiDefButS(block, MENU, B_REDRAWALL,
|
||||
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
|
||||
xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
|
||||
"Mode of automatic keyframe insertion for Objects and Bones");
|
||||
xco+= (6*XIC);
|
||||
}
|
||||
uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
|
||||
xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
|
||||
xco+= XIC;
|
||||
|
||||
if(IS_AUTOKEY_ON(scene)) {
|
||||
uiDefButS(block, MENU, B_REDRAWALL,
|
||||
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
|
||||
xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
|
||||
"Mode of automatic keyframe insertion for Objects and Bones");
|
||||
xco+= (5.5*XIC);
|
||||
}
|
||||
else
|
||||
xco+= 6;
|
||||
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
xco+= 16;
|
||||
|
||||
|
||||
menustr= ANIM_build_keyingsets_menu(&scene->keyingsets, 0);
|
||||
uiDefButI(block, MENU, B_DIFF,
|
||||
menustr,
|
||||
xco, yco, (int)5.5*XIC, YIC, &(scene->active_keyingset), 0, 1, 0, 0,
|
||||
"Active Keying Set (i.e. set of channels to Insert Keyframes for)");
|
||||
MEM_freeN(menustr);
|
||||
xco+= (6*XIC);
|
||||
xco+= (5.5*XIC);
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for the Active Keying Set (Alt-I)");
|
||||
xco += XIC;
|
||||
uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for the Active Keying Set (I)");
|
||||
xco += XIC;
|
||||
uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for the Active Keying Set (Alt-I)");
|
||||
xco += XIC;
|
||||
uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for the Active Keying Set (I)");
|
||||
xco += XIC;
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
xco+= 16;
|
||||
xco+= XIC;
|
||||
|
||||
uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER,
|
||||
xco, yco, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
|
||||
|
@ -150,7 +150,6 @@ static void rna_Particle_target_reset(bContext *C, PointerRNA *ptr)
|
||||
ParticleTarget *pt = (ParticleTarget*)ptr->data;
|
||||
Object *ob = (Object*)ptr->id.data;
|
||||
ParticleSystem *kpsys=NULL, *psys=psys_get_current(ob);
|
||||
int psys_num = BLI_findindex(&ob->particlesystem, psys);
|
||||
|
||||
if(pt->ob==ob || pt->ob==NULL) {
|
||||
kpsys = BLI_findlink(&ob->particlesystem, pt->psys-1);
|
||||
|
Loading…
Reference in New Issue
Block a user