Cycles / Decoupled Ray Marching: Skip consecutive empty steps.

This merges consecutive empty steps in the decoupled record function,
which can lead to fewer iterations in the scatter functions.

Only helps slightly though (1%), but doesn't hurt to have this.

Differential Revision: https://developer.blender.org/D873
This commit is contained in:
Thomas Dinges 2015-03-12 12:54:06 +01:00
parent cdb47b9dfc
commit 064fa4baae

@ -649,6 +649,7 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
segment->numsteps = 0;
segment->closure_flag = 0;
bool is_last_step_empty = false;
VolumeStep *step = segment->steps;
@ -690,12 +691,24 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
step->closure_flag = closure_flag;
segment->closure_flag |= closure_flag;
is_last_step_empty = false;
segment->numsteps++;
}
else {
/* store empty step (todo: skip consecutive empty steps) */
step->sigma_t = make_float3(0.0f, 0.0f, 0.0f);
step->sigma_s = make_float3(0.0f, 0.0f, 0.0f);
step->closure_flag = 0;
if(is_last_step_empty) {
/* consecutive empty step, merge */
step--;
}
else {
/* store empty step */
step->sigma_t = make_float3(0.0f, 0.0f, 0.0f);
step->sigma_s = make_float3(0.0f, 0.0f, 0.0f);
step->closure_flag = 0;
segment->numsteps++;
is_last_step_empty = true;
}
}
step->accum_transmittance = accum_transmittance;
@ -703,8 +716,6 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
step->t = new_t;
step->shade_t = t + random_jitter_offset;
segment->numsteps++;
/* stop if at the end of the volume */
t = new_t;
if(t == ray->t)