- remove unneeded len_v3v3 in bevel code

- remove dead assignments from vgroup-blend
This commit is contained in:
Campbell Barton 2012-04-24 04:44:51 +00:00
parent 4ff038c411
commit 077cbaddf0
2 changed files with 6 additions and 7 deletions

@ -360,8 +360,7 @@ static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l,
is_edge = BME_bevel_get_vec(vec1, v, v1, td); /* get the vector we will be projecting onto */
BME_bevel_get_vec(vec2, v, v2, td); /* get the vector we will be projecting parallel to */
len = len_v3(vec1);
normalize_v3(vec1);
len = normalize_v3(vec1);
vtd = BME_get_transdata(td, sv);
vtd1 = BME_get_transdata(td, v);
@ -399,8 +398,7 @@ static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l,
}
madd_v3_v3v3fl(sv->co, v->co, vec1, dis);
sub_v3_v3v3(vec1, sv->co, vtd1->org);
dis = len_v3(vec1);
normalize_v3(vec1);
dis = normalize_v3(vec1);
BME_assign_transdata(td, bm, sv, vtd1->org, vtd1->org, vec1, sv->co, dis, scale, maxfactor, vtd->max);
return sv;

@ -1264,7 +1264,6 @@ static void vgroup_blend(Object *ob, const float fac)
if (BLI_findlink(&ob->defbase, def_nr)) {
const float ifac = 1.0f - fac;
int i1, i2;
BMEditMesh *em = BMEdit_FromObject(ob);
BMesh *bm = em ? em->bm : NULL;
@ -1301,14 +1300,15 @@ static void vgroup_blend(Object *ob, const float fac)
sel2 = BM_elem_flag_test(eed->v2, BM_ELEM_SELECT);
if (sel1 != sel2) {
int i1 /* , i2 */;
/* i1 is always the selected one */
if (sel1) {
i1= BM_elem_index_get(eed->v1);
i2= BM_elem_index_get(eed->v2);
/* i2= BM_elem_index_get(eed->v2); */ /* UNUSED */
eve= eed->v2;
}
else {
i2= BM_elem_index_get(eed->v1);
/* i2= BM_elem_index_get(eed->v1); */ /* UNUSED */
i1= BM_elem_index_get(eed->v2);
eve= eed->v1;
}
@ -1342,6 +1342,7 @@ static void vgroup_blend(Object *ob, const float fac)
sel2 = me->mvert[ed->v2].flag & SELECT;
if (sel1 != sel2) {
int i1, i2;
/* i1 is always the selected one */
if (sel1) {
i1 = ed->v1;