Nodes: expose tree name and whether a node is a frame in node tree ref

This commit is contained in:
Jacques Lucke 2021-03-19 22:33:43 +01:00
parent 2dd055b2d4
commit 087f8a78f8

@ -177,6 +177,7 @@ class NodeRef : NonCopyable, NonMovable {
bool is_group_input_node() const;
bool is_group_output_node() const;
bool is_muted() const;
bool is_frame() const;
void *storage() const;
template<typename T> T *storage() const;
@ -242,6 +243,7 @@ class NodeTreeRef : NonCopyable, NonMovable {
bool has_link_cycles() const;
bNodeTree *btree() const;
StringRefNull name() const;
std::string to_dot() const;
@ -529,6 +531,11 @@ inline bool NodeRef::is_group_output_node() const
return bnode_->type == NODE_GROUP_OUTPUT;
}
inline bool NodeRef::is_frame() const
{
return bnode_->type == NODE_FRAME;
}
inline bool NodeRef::is_muted() const
{
return (bnode_->flag & NODE_MUTED) != 0;
@ -632,4 +639,9 @@ inline bNodeTree *NodeTreeRef::btree() const
return btree_;
}
inline StringRefNull NodeTreeRef::name() const
{
return btree_->id.name + 2;
}
} // namespace blender::nodes