Clean-up for various gcc warnings under linux.

This commit is contained in:
Ken Hughes 2008-02-03 01:33:35 +00:00
parent 87fbe307a1
commit 0a27a31970
9 changed files with 20 additions and 26 deletions

@ -202,4 +202,4 @@ void btConvexTriangleMeshShape::setLocalScaling(const btVector3& scaling)
const btVector3& btConvexTriangleMeshShape::getLocalScaling() const
{
return m_stridingMesh->getScaling();
}
}

@ -702,7 +702,6 @@ void btOptimizedBvh::walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallb
int curIndex = startNodeIndex;
int walkIterations = 0;
int subTreeSize = endNodeIndex - startNodeIndex;
const btQuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[startNodeIndex];
int escapeIndex;

@ -205,7 +205,6 @@ void btConeTwistConstraint::solveConstraint(btScalar timeStep)
btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin();
btScalar tau = btScalar(0.3);
btScalar damping = btScalar(1.);
//linear part
if (!m_angularOnly)

@ -342,4 +342,4 @@ void btRigidBody::removeConstraintRef(btTypedConstraint* c)
{
m_constraintRefs.remove(c);
m_checkCollideWith = m_constraintRefs.size() > 0;
}
}

@ -846,8 +846,8 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
}
else if (md->type==eModifierType_Collision) {
CollisionModifierData *collmd = (CollisionModifierData*) md;
/*
CollisionModifierData *collmd = (CollisionModifierData*) md;
// TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);

@ -256,7 +256,6 @@ void IMB_filter_extend(struct ImBuf *ibuf)
float *temprect;
float *row1f, *row2f, *row3f;
float *fp;
int pixlen = 4;
temprect= MEM_dupallocN(ibuf->rect_float);
for(y=1; y<=ibuf->y; y++) {

@ -620,7 +620,6 @@ void IMB_exr_multilayer_convert(void *handle, void *base,
void IMB_exr_close(void *handle)
{
ExrHandle *data= (ExrHandle *)handle;
ExrChannel *echan;
ExrLayer *lay;
ExrPass *pass;
@ -783,28 +782,28 @@ static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
/* we can have RGB(A), XYZ(W), UVA */
if(pass->totchan==3 || pass->totchan==4) {
if(pass->chan[0]->chan_id=='B' || pass->chan[1]->chan_id=='B' || pass->chan[2]->chan_id=='B') {
lookup['R']= 0;
lookup['G']= 1;
lookup['B']= 2;
lookup['A']= 3;
lookup[(unsigned int)'R']= 0;
lookup[(unsigned int)'G']= 1;
lookup[(unsigned int)'B']= 2;
lookup[(unsigned int)'A']= 3;
}
else if(pass->chan[0]->chan_id=='Y' || pass->chan[1]->chan_id=='Y' || pass->chan[2]->chan_id=='Y') {
lookup['X']= 0;
lookup['Y']= 1;
lookup['Z']= 2;
lookup['W']= 3;
lookup[(unsigned int)'X']= 0;
lookup[(unsigned int)'Y']= 1;
lookup[(unsigned int)'Z']= 2;
lookup[(unsigned int)'W']= 3;
}
else {
lookup['U']= 0;
lookup['V']= 1;
lookup['A']= 2;
lookup[(unsigned int)'U']= 0;
lookup[(unsigned int)'V']= 1;
lookup[(unsigned int)'A']= 2;
}
for(a=0; a<pass->totchan; a++) {
echan= pass->chan[a];
echan->rect= pass->rect + lookup[echan->chan_id];
echan->rect= pass->rect + lookup[(unsigned int)echan->chan_id];
echan->xstride= pass->totchan;
echan->ystride= width*pass->totchan;
pass->chan_id[ lookup[echan->chan_id] ]= echan->chan_id;
pass->chan_id[ (unsigned int)lookup[(unsigned int)echan->chan_id] ]= echan->chan_id;
}
}
else { /* unknown */
@ -836,6 +835,7 @@ typedef struct RGBA
} RGBA;
#if 0
static void exr_print_filecontents(InputFile *file)
{
const ChannelList &channels = file->header().channels();
@ -846,6 +846,7 @@ static void exr_print_filecontents(InputFile *file)
printf("OpenEXR-load: Found channel %s of type %d\n", i.name(), channel.type);
}
}
#endif
static int exr_has_zbuffer(InputFile *file)
{
@ -853,7 +854,6 @@ static int exr_has_zbuffer(InputFile *file)
for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i)
{
const Channel &channel = i.channel();
if(strcmp("Z", i.name())==0)
return 1;
}

@ -2222,7 +2222,7 @@ void do_object_panels(unsigned short event)
case B_DUPLI_VERTS:
ob->transflag &= ~(OB_DUPLIFRAMES|OB_DUPLIFACES|OB_DUPLIGROUP);
DAG_scene_sort(G.scene);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA|OB_RECALC_OB);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSOBJECT, 0);
break;
@ -3572,7 +3572,7 @@ static void object_softbodies_collision(Object *ob)
SoftBody *sb=ob->soft;
uiBlock *block;
static int val;
short *softflag=&ob->softflag, psys_cur=0, adaptive_mode=0;
short *softflag=&ob->softflag, psys_cur=0;
int ob_has_hair=psys_ob_has_hair(ob);
if(!_can_softbodies_at_all(ob)) return;
/*bah that is ugly! creating missing data members in UI code*/

@ -5601,9 +5601,6 @@ void texspace_edit(void)
void mirrormenu(void)
{
short mode = 0;
if(G.f & G_PARTICLEEDIT) {
PE_mirror_x(0);
}