forked from bartvdbraak/blender
bugfix [#23631] Faces and edges missing in edit mode
there was no way to clear fgons.
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@ -1571,6 +1571,11 @@ class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu):
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layout.separator()
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layout.operator("mesh.fgon_make")
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layout.operator("mesh.fgon_clear")
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layout.separator()
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layout.operator("mesh.quads_convert_to_tris")
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layout.operator("mesh.tris_convert_to_quads")
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layout.operator("mesh.edge_flip")
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