Logic editing back!

Test screenie:
http://download.blender.org/institute/rt9.jpg

I gave the buttons a bit more width, added nicer linkline draw.

Not working yet:
- theme colors for sensor/actuator types (was old button colors)
- moving sensors up/down (used bad pupmenu... better is icons like
  used for modifiers)
- Linkline mouse-over select. Currently deleting a link goes by
  drawing the same line again.

Needs to be fully tested for functionality too, leave that to the GE
department. :)

I noted there's bad button hacking with reading button values,
like check_state_mask(). uiBut structure was not meant to be exported
outside of interface module.
This commit is contained in:
Ton Roosendaal 2009-06-17 11:01:05 +00:00
parent 54ed699743
commit 0b0b02caf8
9 changed files with 3694 additions and 145 deletions

@ -398,18 +398,21 @@ void uiMenuPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
static void ui_draw_linkline(uiBut *but, uiLinkLine *line) static void ui_draw_linkline(uiBut *but, uiLinkLine *line)
{ {
float vec1[2], vec2[2]; rcti rect;
if(line->from==NULL || line->to==NULL) return; if(line->from==NULL || line->to==NULL) return;
vec1[0]= (line->from->x1+line->from->x2)/2.0; rect.xmin= (line->from->x1+line->from->x2)/2.0;
vec1[1]= (line->from->y1+line->from->y2)/2.0; rect.ymin= (line->from->y1+line->from->y2)/2.0;
vec2[0]= (line->to->x1+line->to->x2)/2.0; rect.xmax= (line->to->x1+line->to->x2)/2.0;
vec2[1]= (line->to->y1+line->to->y2)/2.0; rect.ymax= (line->to->y1+line->to->y2)/2.0;
if(line->flag & UI_SELECT) glColor3ub(100,100,100); if(line->flag & UI_SELECT)
else glColor3ub(0,0,0); glColor3ub(100,100,100);
fdrawline(vec1[0], vec1[1], vec2[0], vec2[1]); else
glColor3ub(0,0,0);
ui_draw_link_bezier(&rect);
} }
static void ui_draw_links(uiBlock *block) static void ui_draw_links(uiBlock *block)
@ -475,6 +478,8 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
but->selend= oldbut->selend; but->selend= oldbut->selend;
but->softmin= oldbut->softmin; but->softmin= oldbut->softmin;
but->softmax= oldbut->softmax; but->softmax= oldbut->softmax;
but->linkto[0]= oldbut->linkto[0];
but->linkto[1]= oldbut->linkto[1];
found= 1; found= 1;
oldbut->active= NULL; oldbut->active= NULL;
@ -733,8 +738,13 @@ static void ui_is_but_sel(uiBut *but)
/* XXX 2.50 no links supported yet */ /* XXX 2.50 no links supported yet */
#if 0 static int uibut_contains_pt(uiBut *but, short *mval)
static uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval) {
return 0;
}
uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
{ {
uiBut *bt; uiBut *bt;
@ -745,7 +755,7 @@ static uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
if (bt) { if (bt) {
if (but->type==LINK && bt->type==INLINK) { if (but->type==LINK && bt->type==INLINK) {
if( but->link->tocode == (int)bt->min ) { if( but->link->tocode == (int)bt->hardmin ) {
return bt; return bt;
} }
} }
@ -759,21 +769,6 @@ static uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
return NULL; return NULL;
} }
static int ui_is_a_link(uiBut *from, uiBut *to)
{
uiLinkLine *line;
uiLink *link;
link= from->link;
if(link) {
line= link->lines.first;
while(line) {
if(line->from==from && line->to==to) return 1;
line= line->next;
}
}
return 0;
}
static uiBut *ui_find_inlink(uiBlock *block, void *poin) static uiBut *ui_find_inlink(uiBlock *block, void *poin)
{ {
@ -839,98 +834,6 @@ void uiComposeLinks(uiBlock *block)
} }
} }
static void ui_add_link(uiBut *from, uiBut *to)
{
/* in 'from' we have to add a link to 'to' */
uiLink *link;
void **oldppoin;
int a;
if(ui_is_a_link(from, to)) {
printf("already exists\n");
return;
}
link= from->link;
/* are there more pointers allowed? */
if(link->ppoin) {
oldppoin= *(link->ppoin);
(*(link->totlink))++;
*(link->ppoin)= MEM_callocN( *(link->totlink)*sizeof(void *), "new link");
for(a=0; a< (*(link->totlink))-1; a++) {
(*(link->ppoin))[a]= oldppoin[a];
}
(*(link->ppoin))[a]= to->poin;
if(oldppoin) MEM_freeN(oldppoin);
}
else {
*(link->poin)= to->poin;
}
}
static int ui_do_but_LINK(uiBlock *block, uiBut *but)
{
/*
* This button only visualizes, the dobutton mode
* can add a new link, but then the whole system
* should be redrawn/initialized.
*
*/
uiBut *bt=0, *bto=NULL;
short sval[2], mval[2], mvalo[2], first= 1;
uiGetMouse(curarea->win, sval);
mvalo[0]= sval[0];
mvalo[1]= sval[1];
while (get_mbut() & L_MOUSE) {
uiGetMouse(curarea->win, mval);
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || first) {
/* clear completely, because of drawbuttons */
bt= ui_get_valid_link_button(block, but, mval);
if(bt) {
bt->flag |= UI_ACTIVE;
ui_draw_but(ar, bt);
}
if(bto && bto!=bt) {
bto->flag &= ~UI_ACTIVE;
ui_draw_but(ar, bto);
}
bto= bt;
if (!first) {
glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
}
glutil_draw_front_xor_line(sval[0], sval[1], mval[0], mval[1]);
mvalo[0]= mval[0];
mvalo[1]= mval[1];
first= 0;
}
else UI_wait_for_statechange();
}
if (!first) {
glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
}
if(bt) {
if(but->type==LINK) ui_add_link(but, bt);
else ui_add_link(bt, but);
scrarea_queue_winredraw(curarea);
}
return 0;
}
#endif
/* ************************************************ */ /* ************************************************ */

@ -165,6 +165,7 @@ typedef struct uiAfterFunc {
bContextStore *context; bContextStore *context;
} uiAfterFunc; } uiAfterFunc;
static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y);
static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state); static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata); static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata);
static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata); static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata);
@ -525,6 +526,149 @@ static void ui_apply_but_CHARTAB(bContext *C, uiBut *but, uiHandleButtonData *da
} }
#endif #endif
static void ui_delete_active_linkline(uiBlock *block)
{
uiBut *but;
uiLink *link;
uiLinkLine *line, *nline;
int a, b;
but= block->buttons.first;
while(but) {
if(but->type==LINK && but->link) {
line= but->link->lines.first;
while(line) {
nline= line->next;
if(line->flag & UI_SELECT) {
BLI_remlink(&but->link->lines, line);
link= line->from->link;
/* are there more pointers allowed? */
if(link->ppoin) {
if(*(link->totlink)==1) {
*(link->totlink)= 0;
MEM_freeN(*(link->ppoin));
*(link->ppoin)= NULL;
}
else {
b= 0;
for(a=0; a< (*(link->totlink)); a++) {
if( (*(link->ppoin))[a] != line->to->poin ) {
(*(link->ppoin))[b]= (*(link->ppoin))[a];
b++;
}
}
(*(link->totlink))--;
}
}
else {
*(link->poin)= NULL;
}
MEM_freeN(line);
}
line= nline;
}
}
but= but->next;
}
}
static uiLinkLine *ui_is_a_link(uiBut *from, uiBut *to)
{
uiLinkLine *line;
uiLink *link;
link= from->link;
if(link) {
line= link->lines.first;
while(line) {
if(line->from==from && line->to==to) return line;
line= line->next;
}
}
return NULL;
}
static void ui_add_link(uiBut *from, uiBut *to)
{
/* in 'from' we have to add a link to 'to' */
uiLink *link;
uiLinkLine *line;
void **oldppoin;
int a;
if( (line= ui_is_a_link(from, to)) ) {
line->flag |= UI_SELECT;
ui_delete_active_linkline(from->block);
printf("already exists, means deletion now\n");
return;
}
if (from->type==LINK && to->type==INLINK) {
if( from->link->tocode != (int)to->hardmin ) {
printf("cannot link\n");
return;
}
}
else if(from->type==INLINK && to->type==LINK) {
if( to->link->tocode == (int)from->hardmin ) {
printf("cannot link\n");
return;
}
}
link= from->link;
/* are there more pointers allowed? */
if(link->ppoin) {
oldppoin= *(link->ppoin);
(*(link->totlink))++;
*(link->ppoin)= MEM_callocN( *(link->totlink)*sizeof(void *), "new link");
for(a=0; a< (*(link->totlink))-1; a++) {
(*(link->ppoin))[a]= oldppoin[a];
}
(*(link->ppoin))[a]= to->poin;
if(oldppoin) MEM_freeN(oldppoin);
}
else {
*(link->poin)= to->poin;
}
}
static void ui_apply_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data)
{
ARegion *ar= CTX_wm_region(C);
uiBut *bt;
for(bt= but->block->buttons.first; bt; bt= bt->next) {
if( ui_mouse_inside_button(ar, bt, but->linkto[0]+ar->winrct.xmin, but->linkto[1]+ar->winrct.ymin) )
break;
}
if(bt && bt!=but) {
if(but->type==LINK) ui_add_link(but, bt);
else ui_add_link(bt, but);
ui_apply_but_func(C, but);
data->retval= but->retval;
}
data->applied= 1;
}
static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive) static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive)
{ {
char *editstr; char *editstr;
@ -640,6 +784,7 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
#endif #endif
case LINK: case LINK:
case INLINK: case INLINK:
ui_apply_but_LINK(C, but, data);
break; break;
default: default:
break; break;
@ -2806,6 +2951,38 @@ static int ui_do_but_CHARTAB(bContext *C, uiBlock *block, uiBut *but, uiHandleBu
} }
#endif #endif
static int ui_do_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
but->linkto[0]= event->x-ar->winrct.xmin;
but->linkto[1]= event->y-ar->winrct.ymin;
if(data->state == BUTTON_STATE_HIGHLIGHT) {
if(event->type == LEFTMOUSE && event->val==KM_PRESS) {
button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE);
return WM_UI_HANDLER_BREAK;
}
else if(event->type == LEFTMOUSE && but->block->handle) {
button_activate_state(C, but, BUTTON_STATE_EXIT);
return WM_UI_HANDLER_BREAK;
}
}
else if(data->state == BUTTON_STATE_WAIT_RELEASE) {
if(event->type == LEFTMOUSE && event->val!=KM_PRESS) {
if(!(but->flag & UI_SELECT))
data->cancel= 1;
button_activate_state(C, but, BUTTON_STATE_EXIT);
return WM_UI_HANDLER_BREAK;
}
}
return WM_UI_HANDLER_CONTINUE;
}
static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event) static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
{ {
uiHandleButtonData *data; uiHandleButtonData *data;
@ -2951,13 +3128,11 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
retval= ui_do_but_CHARTAB(C, block, but, data, event); retval= ui_do_but_CHARTAB(C, block, but, data, event);
break; break;
#endif #endif
/* XXX 2.50 links not implemented yet */
#if 0
case LINK: case LINK:
case INLINK: case INLINK:
retval= retval= ui_do_but_LINK(block, but); retval= ui_do_but_LINK(C, but, data, event);
break; break;
#endif
} }
return retval; return retval;
@ -3421,6 +3596,13 @@ static int ui_handle_button_event(bContext *C, wmEvent *event, uiBut *but)
else if(data->state == BUTTON_STATE_WAIT_RELEASE) { else if(data->state == BUTTON_STATE_WAIT_RELEASE) {
switch(event->type) { switch(event->type) {
case MOUSEMOVE: case MOUSEMOVE:
if(ELEM(but->type,LINK, INLINK)) {
but->flag |= UI_SELECT;
ui_do_button(C, block, but, event);
ED_region_tag_redraw(data->region);
}
else {
/* deselect the button when moving the mouse away */ /* deselect the button when moving the mouse away */
if(ui_mouse_inside_button(ar, but, event->x, event->y)) { if(ui_mouse_inside_button(ar, but, event->x, event->y)) {
if(!(but->flag & UI_SELECT)) { if(!(but->flag & UI_SELECT)) {
@ -3436,6 +3618,7 @@ static int ui_handle_button_event(bContext *C, wmEvent *event, uiBut *but)
ED_region_tag_redraw(data->region); ED_region_tag_redraw(data->region);
} }
} }
}
break; break;
default: default:
/* otherwise catch mouse release event */ /* otherwise catch mouse release event */

@ -181,6 +181,7 @@ struct uiBut {
void *search_arg; void *search_arg;
uiLink *link; uiLink *link;
short linkto[2];
char *tip, *lockstr; char *tip, *lockstr;
@ -408,6 +409,7 @@ extern int ui_button_is_active(struct ARegion *ar);
void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3); void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3);
void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect); void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect); void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect);
void ui_draw_link_bezier(rcti *rect);
extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect); extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);
/* theme color init */ /* theme color init */

@ -40,6 +40,7 @@
#include "BLI_rect.h" #include "BLI_rect.h"
#include "BKE_context.h" #include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_global.h" #include "BKE_global.h"
#include "BKE_utildefines.h" #include "BKE_utildefines.h"
@ -1550,6 +1551,76 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
} }
static int ui_link_bezier_points(rcti *rect, float coord_array[][2], int resol)
{
float dist, vec[4][2];
vec[0][0]= rect->xmin;
vec[0][1]= rect->ymin;
vec[3][0]= rect->xmax;
vec[3][1]= rect->ymax;
dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
vec[1][0]= vec[0][0]+dist;
vec[1][1]= vec[0][1];
vec[2][0]= vec[3][0]-dist;
vec[2][1]= vec[3][1];
forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, 2);
forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0]+1, resol, 2);
return 1;
}
#define LINK_RESOL 24
void ui_draw_link_bezier(rcti *rect)
{
float coord_array[LINK_RESOL+1][2];
if(ui_link_bezier_points(rect, coord_array, LINK_RESOL)) {
float dist;
int i;
/* we can reuse the dist variable here to increment the GL curve eval amount*/
dist = 1.0f/(float)LINK_RESOL;
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
glBegin(GL_LINE_STRIP);
for(i=0; i<=LINK_RESOL; i++) {
glVertex2fv(coord_array[i]);
}
glEnd();
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
}
}
static void widget_link(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
if(but->flag & UI_SELECT) {
rcti rectlink;
UI_ThemeColor(TH_TEXT_HI);
rectlink.xmin= (rect->xmin+rect->xmax)/2;
rectlink.ymin= (rect->ymin+rect->ymax)/2;
rectlink.xmax= but->linkto[0];
rectlink.ymax= but->linkto[1];
ui_draw_link_bezier(&rectlink);
}
}
static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{ {
uiWidgetBase wtb, wtb1; uiWidgetBase wtb, wtb1;
@ -2078,6 +2149,13 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
wt= widget_type(UI_WTYPE_BOX); wt= widget_type(UI_WTYPE_BOX);
break; break;
case LINK:
case INLINK:
wt= widget_type(UI_WTYPE_ICON);
wt->custom= widget_link;
break;
case BUT_EXTRA: case BUT_EXTRA:
widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect); widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect);
break; break;

@ -614,6 +614,7 @@ void ui_theme_init_userdef(void)
/* space logic */ /* space logic */
btheme->tlogic= btheme->tv3d; btheme->tlogic= btheme->tv3d;
SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
} }
@ -1245,6 +1246,7 @@ void init_userdef_do_versions(void)
if(btheme->tlogic.syntaxn[3]==0) { if(btheme->tlogic.syntaxn[3]==0) {
/* re-uses syntax color storage */ /* re-uses syntax color storage */
btheme->tlogic= btheme->tv3d; btheme->tlogic= btheme->tv3d;
SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
} }
} }
} }

@ -51,5 +51,8 @@ void logic_header_buttons(const struct bContext *C, struct ARegion *ar);
void logic_buttons_register(struct ARegionType *art); void logic_buttons_register(struct ARegionType *art);
void LOGIC_OT_properties(struct wmOperatorType *ot); void LOGIC_OT_properties(struct wmOperatorType *ot);
/* logic_window.c */
void logic_buttons(struct bContext *C, struct ARegion *ar);
#endif /* ED_LOGIC_INTERN_H */ #endif /* ED_LOGIC_INTERN_H */

File diff suppressed because it is too large Load Diff

@ -122,6 +122,30 @@ static SpaceLink *logic_new(const bContext *C)
BLI_addtail(&slogic->regionbase, ar); BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW; ar->regiontype= RGN_TYPE_WINDOW;
ar->v2d.tot.xmin= 0.0f;
ar->v2d.tot.ymin= 0.0f;
ar->v2d.tot.xmax= 1280;
ar->v2d.tot.ymax= 240.0f;
ar->v2d.cur.xmin= 0.0f;
ar->v2d.cur.ymin= 0.0f;
ar->v2d.cur.xmax= 1280.0f;
ar->v2d.cur.ymax= 240.0f;
ar->v2d.min[0]= 1.0f;
ar->v2d.min[1]= 1.0f;
ar->v2d.max[0]= 32000.0f;
ar->v2d.max[1]= 32000.0f;
ar->v2d.minzoom= 0.5f;
ar->v2d.maxzoom= 1.21f;
ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom= V2D_KEEPZOOM|V2D_KEEPASPECT;
ar->v2d.keeptot= 0;
return (SpaceLink *)slogic; return (SpaceLink *)slogic;
} }
@ -205,7 +229,7 @@ static void logic_main_area_init(wmWindowManager *wm, ARegion *ar)
{ {
ListBase *keymap; ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymaps */ /* own keymaps */
keymap= WM_keymap_listbase(wm, "Logic Generic", SPACE_LOGIC, 0); keymap= WM_keymap_listbase(wm, "Logic Generic", SPACE_LOGIC, 0);
@ -217,6 +241,7 @@ static void logic_main_area_draw(const bContext *C, ARegion *ar)
/* draw entirely, view changes should be handled here */ /* draw entirely, view changes should be handled here */
// SpaceLogic *slogic= (SpaceLogic*)CTX_wm_space_data(C); // SpaceLogic *slogic= (SpaceLogic*)CTX_wm_space_data(C);
View2D *v2d= &ar->v2d; View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
float col[3]; float col[3];
/* clear and setup matrix */ /* clear and setup matrix */
@ -224,15 +249,18 @@ static void logic_main_area_draw(const bContext *C, ARegion *ar)
glClearColor(col[0], col[1], col[2], 0.0); glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
/* we set view2d from own zoom and offset each time */
// image_main_area_set_view2d(sima, ar, scene);
UI_view2d_view_ortho(C, v2d); UI_view2d_view_ortho(C, v2d);
/* scrollers? */ logic_buttons((bContext *)C, ar);
/*scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);*/ UI_view2d_scrollers_free(scrollers);
} }
@ -306,11 +334,10 @@ void ED_spacetype_logic(void)
/* regions: main window */ /* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype logic region"); art= MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_WINDOW; art->regionid = RGN_TYPE_WINDOW;
art->keymapflag= ED_KEYMAP_FRAMES; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES|ED_KEYMAP_VIEW2D;
art->init= logic_main_area_init; art->init= logic_main_area_init;
art->draw= logic_main_area_draw; art->draw= logic_main_area_draw;
art->listener= logic_listener; art->listener= logic_listener;
art->keymapflag= 0;
BLI_addhead(&st->regiontypes, art); BLI_addhead(&st->regiontypes, art);

@ -369,8 +369,8 @@ typedef struct SpaceLogic {
short blockhandler[8]; short blockhandler[8];
short flag, pad; short flag, scaflag;
int pad2; int pad;
struct bGPdata *gpd; /* grease-pencil data */ struct bGPdata *gpd; /* grease-pencil data */
} SpaceLogic; } SpaceLogic;