bugfix - running scriptlinks did not initialize the armature weakref dict, thanks for finding caedes!

this bug is in 2.45 but can work around by setting it manually
---
import sys as pysys
try:
	pysys.modules['__main__'].__arm_weakrefs
except:
	pysys.modules['__main__'].__arm_weakrefs = {}
---

changed how draw modes work - when displaying textured meshes in editmode, only draw selected edges when "Edge Draw" is not enabled. this makes it easy to see the texture/mapping without edges getting in the way.
This means editmode can draw like UV/Face mode did when "Draw Edges" was disabled.

Also made the active vert/edge/face color themeable, still need to set the default to somthing other then pink.
This commit is contained in:
Campbell Barton 2007-09-23 22:02:18 +00:00
parent 0096d180b9
commit 0b24ca19ff
6 changed files with 70 additions and 40 deletions

@ -57,6 +57,7 @@
#define ELEM6(a, b, c, d, e, f, g) ( ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
#define ELEM7(a, b, c, d, e, f, g, h) ( ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
#define ELEM8(a, b, c, d, e, f, g, h, i) ( ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
#define ELEM9(a, b, c, d, e, f, g, h, i, j) ( ELEM4(a, b, c, d, e) || ELEM5(a, f, g, h, i, j) )
/* string compare */
#define STREQ(str, a) ( strcmp((str), (a))==0 )

@ -525,6 +525,7 @@ enum {
TH_SEQ_META,
TH_EDGE_SHARP,
TH_EDITMESH_ACTIVE,
};
/* XXX WARNING: previous is saved in file, so do not change order! */

@ -1916,6 +1916,11 @@ void BPY_do_pyscript( ID * id, short event )
if( during_slink < 0 )
return;
if( !setup_armature_weakrefs()){
printf("Oops - weakref dict\n");
return;
}
/* tell we're running a scriptlink. The sum also tells if this script
* is running nested inside another. Blender.Load needs this info to
* avoid trouble with invalid slink pointers. */

@ -1468,10 +1468,14 @@ static void draw_dm_verts(DerivedMesh *dm, int sel)
static int draw_dm_edges_sel__setDrawOptions(void *userData, int index)
{
EditEdge *eed = EM_get_edge_for_index(index);
unsigned char **cols = userData;
unsigned char **cols = userData, *col;
if (eed->h==0) {
glColor4ubv(cols[(eed->f&SELECT)?1:0]);
col = cols[(eed->f&SELECT)?1:0];
/* no alpha, this is used so a transparent color can disable drawing unselected edges in editmode */
if (col[3]==0) return 0;
glColor4ubv(col);
return 1;
} else {
return 0;
@ -1651,7 +1655,7 @@ static void draw_em_fancy_verts(EditMesh *em, DerivedMesh *cageDM)
glPointSize(1.0);
}
static void draw_em_fancy_edges(DerivedMesh *cageDM)
static void draw_em_fancy_edges(DerivedMesh *cageDM, short sel_only)
{
int pass;
unsigned char wire[4], sel[4];
@ -1660,19 +1664,25 @@ static void draw_em_fancy_edges(DerivedMesh *cageDM)
BIF_GetThemeColor3ubv(TH_EDGE_SELECT, (char *)sel);
BIF_GetThemeColor3ubv(TH_WIRE, (char *)wire);
/* when sel only is used, dont render wire, only selected, this is used for
* textured draw mode when the 'edges' option is disabled */
if (sel_only)
wire[3] = 0;
for (pass=0; pass<2; pass++) {
/* show wires in transparant when no zbuf clipping for select */
if (pass==0) {
if (G.vd->zbuf && (G.vd->flag & V3D_ZBUF_SELECT)==0) {
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
wire[3] = sel[3] = 85;
sel[3] = 85;
if (!sel_only) wire[3] = 85;
} else {
continue;
}
} else {
wire[3] = sel[3] = 255;
sel[3] = 255;
if (!sel_only) wire[3] = 255;
}
if(G.scene->selectmode == SCE_SELECT_FACE) {
@ -1688,9 +1698,11 @@ static void draw_em_fancy_edges(DerivedMesh *cageDM)
}
}
else {
if (!sel_only) {
glColor4ubv(wire);
draw_dm_edges(cageDM);
}
}
if (pass==0) {
glDisable(GL_BLEND);
@ -1993,7 +2005,16 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
}
/* here starts all fancy draw-extra over */
if( (G.f & G_DRAWEDGES)==0 &&
((G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) ||
(G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX))
) {
/* we are drawing textures and 'G_DRAWEDGES' is disabled, dont draw any edges */
/* only draw selected edges otherwise there is no way of telling if a face is selected */
draw_em_fancy_edges(cageDM, 1);
} else {
if(G.f & G_DRAWSEAMS) {
BIF_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
@ -2018,8 +2039,8 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
draw_dm_creases(cageDM);
}
draw_em_fancy_edges(cageDM);
draw_em_fancy_edges(cageDM, 0);
}
if(ob==G.obedit) {
retopo_matrix_update(G.vd);
@ -2043,7 +2064,9 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
/* Draw active editmode vertex edge of face (if any)*/
if (em->selected.last) {
unsigned char act_col[4];
EditSelection *ese = em->selected.last;
BIF_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, (char *)act_col);
if( ese->type == EDITVERT && ((EditVert *)ese->data)->h==0) {
EditVert *ev = (EditVert*)ese->data;
@ -2052,7 +2075,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(0);
glColor4ub(255,255,255,64);
glColor4ubv(act_col);
glPointSize(size);
glBegin(GL_POINTS);
@ -2069,7 +2092,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(0);
glColor4ub(255,255,255,128);
glColor4ubv(act_col);
glLineWidth(2.0);
@ -2107,7 +2130,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(0);
glColor4ub(255,255,255,64);
glColor4ubv(act_col);
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipplepattern);
@ -2160,7 +2183,6 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
glDepthMask(1);
}
}
}
if(dt>OB_WIRE) {

@ -599,6 +599,7 @@ char *BIF_ThemeColorsPup(int spacetype)
str += sprintf(str, "Face Selected (transp) %%x%d|", TH_FACE_SELECT);
str += sprintf(str, "Face Dot Selected %%x%d|", TH_FACE_DOT);
str += sprintf(str, "Face Dot Size %%x%d|", TH_FACEDOT_SIZE);
str += sprintf(str, "Active Vert/Edge/Face %%x%d|", TH_EDITMESH_ACTIVE);
str += sprintf(str, "Normal %%x%d|", TH_NORMAL);
str += sprintf(str, "Bone Solid %%x%d|", TH_BONE_SOLID);
str += sprintf(str, "Bone Pose %%x%d", TH_BONE_POSE);

@ -3131,7 +3131,7 @@ static void info_user_themebuts(uiBlock *block, short y1, short y2, short y3)
}
else {
uiBlockBeginAlign(block);
if ELEM8(th_curcol, TH_PANEL, TH_LAMP, TH_FACE, TH_FACE_SELECT, TH_MENU_BACK, TH_MENU_HILITE, TH_MENU_ITEM, TH_NODE) {
if ELEM9(th_curcol, TH_PANEL, TH_LAMP, TH_FACE, TH_FACE_SELECT, TH_EDITMESH_ACTIVE, TH_MENU_BACK, TH_MENU_HILITE, TH_MENU_ITEM, TH_NODE) {
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"A ", 465,y3+25,200,20, col+3, 0.0, 255.0, B_THEMECOL, 0, "");
}
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"R ", 465,y3,200,20, col, 0.0, 255.0, B_THEMECOL, 0, "");