forked from bartvdbraak/blender
Blender 2.5 MSVC 9 projectfiles
* maintenance: ** nodes/intern/CMP_nodes/CMP_colorMatte.c ** nodes/intern/CMP_nodes/CMP_distanceMatte.c ** nodes/intern/CMP_nodes/CMP_levels.c * smoke include dir added to GL_gpu library
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ad43aaf881
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@ -43,7 +43,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -118,7 +118,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -193,7 +193,7 @@
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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StringPooling="true"
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RuntimeLibrary="0"
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@ -268,7 +268,7 @@
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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StringPooling="true"
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RuntimeLibrary="2"
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@ -343,7 +343,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -418,7 +418,7 @@
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
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StringPooling="true"
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RuntimeLibrary="0"
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@ -348,6 +348,10 @@
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorMatte.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"
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>
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@ -384,6 +388,10 @@
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_distanceMatte.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"
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>
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@ -420,6 +428,10 @@
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lensdist.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_levels.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"
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>
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