forked from bartvdbraak/blender
disabling DM_calc_auto_bump_scale() until after release
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@ -2006,8 +2006,13 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
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tfdata = fdata;
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/* calc auto bump scale if necessary */
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#if 0
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if(dm->auto_bump_scale<=0.0f)
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DM_calc_auto_bump_scale(dm);
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#else
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dm->auto_bump_scale = 1.0f; // will revert this after release
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#endif
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/* add a tangent layer if necessary */
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for(b = 0; b < gattribs->totlayer; b++)
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