Fix compilation error

This commit is contained in:
Sergey Sharybin 2019-05-07 17:23:50 +02:00
parent a488a21f4f
commit 0d29a4fa7a

@ -481,7 +481,7 @@ static void draw_markers_background(rctf *rect)
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
const unsigned char shade[4];
unsigned char shade[4];
UI_GetThemeColor4ubv(TH_SCRUBBING_BACKGROUND, shade);
immUniformColor4ubv(shade);