forked from bartvdbraak/blender
Fix: Cycles reporting incorrect number of samples in viewport render
During viewport rendering where the viewport samples are set to 0 the UI showed 16777216 as number of samples. We should not show the number of samples when the number of viewport samples are set to 0. Differential Revision: https://developer.blender.org/D5301
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@ -985,7 +985,7 @@ void Session::update_status_time(bool show_pause, bool show_done)
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substatus += string_printf(", Prefiltered %d tiles", progress.get_denoised_tiles());
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}
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}
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else if (tile_manager.num_samples == INT_MAX)
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else if (tile_manager.num_samples == Integrator::MAX_SAMPLES)
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substatus = string_printf("Path Tracing Sample %d", progressive_sample + 1);
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else
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substatus = string_printf("Path Tracing Sample %d/%d", progressive_sample + 1, num_samples);
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