forked from bartvdbraak/blender
2.5 Game UI:
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
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@ -340,10 +340,12 @@ class RENDER_PT_game_performance(RenderButtonsPanel, Panel):
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layout = self.layout
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gs = context.scene.game_settings
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row = layout.row()
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col = layout.column()
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row = col.row()
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row.prop(gs, "use_frame_rate")
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row.prop(gs, "use_display_lists")
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row.prop(gs, "restrict_animation_updates")
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col.prop(gs, "restrict_animation_updates")
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class RENDER_PT_game_display(RenderButtonsPanel, Panel):
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