forked from bartvdbraak/blender
tweaked units layout
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53f451928e
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0e06b0bdf1
@ -439,12 +439,12 @@ class SCENE_PT_unit(RenderButtonsPanel):
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unit = context.scene.unit_settings
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col = layout.column()
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col.itemR(unit, "system")
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col.row().itemR(unit, "system", expand=True)
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col = layout.column()
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col.active = (unit.system != 'NONE')
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col.itemR(unit, "scale_length")
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col.itemR(unit, "use_separate")
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row = layout.row()
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row.active = (unit.system != 'NONE')
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row.itemR(unit, "scale_length", text="Scale")
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row.itemR(unit, "use_separate")
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bpy.types.register(SCENE_PT_render)
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