forked from bartvdbraak/blender
A few cleanups in keyframing.c
- Added missing update calls for buttons window keyframing. This should get rid of all those sporadic update problems (using a different keyingset would result in no curve being added)
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80a4bbf473
commit
0f5dc86049
@ -735,8 +735,6 @@ short insertkey (ID *id, int blocktype, char *actname, char *constname, int adrc
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if (icu) {
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if (icu) {
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float cfra = frame_to_float(CFRA);
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float cfra = frame_to_float(CFRA);
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float curval= 0.0f;
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float curval= 0.0f;
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void *poin = NULL;
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int vartype;
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/* apply special time tweaking */
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/* apply special time tweaking */
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if (GS(id->name) == ID_OB) {
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if (GS(id->name) == ID_OB) {
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@ -753,13 +751,6 @@ short insertkey (ID *id, int blocktype, char *actname, char *constname, int adrc
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}
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}
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}
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}
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/* get pointer to data to read from */
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poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
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if (poin == NULL) {
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printf("Insert Key: No pointer to variable obtained \n");
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return 0;
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}
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/* obtain value to give keyframe */
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/* obtain value to give keyframe */
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if ( (flag & INSERTKEY_MATRIX) &&
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if ( (flag & INSERTKEY_MATRIX) &&
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(visualkey_can_use(id, blocktype, actname, constname, adrcode)) )
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(visualkey_can_use(id, blocktype, actname, constname, adrcode)) )
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@ -771,6 +762,16 @@ short insertkey (ID *id, int blocktype, char *actname, char *constname, int adrc
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curval= visualkey_get_value(id, blocktype, actname, constname, adrcode, icu);
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curval= visualkey_get_value(id, blocktype, actname, constname, adrcode, icu);
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}
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}
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else {
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else {
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void *poin;
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int vartype;
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/* get pointer to data to read from */
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poin = get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
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if (poin == NULL) {
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printf("Insert Key: No pointer to variable obtained \n");
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return 0;
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}
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/* use kt's read_poin function to extract value (kt->read_poin should
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/* use kt's read_poin function to extract value (kt->read_poin should
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* exist in all cases, but it never hurts to check)
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* exist in all cases, but it never hurts to check)
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*/
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*/
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@ -1589,6 +1590,15 @@ static void commonkey_context_refresh (void)
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allqueue(REDRAWMARKER, 0);
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allqueue(REDRAWMARKER, 0);
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}
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}
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break;
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break;
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/* buttons window */
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case SPACE_BUTS:
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{
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allspace(REMAKEIPO, 0);
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWMARKER, 0);
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}
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break;
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}
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}
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}
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}
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