forked from bartvdbraak/blender
Fix #34421: cycles viewport render stuck with no objects in the scene.
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@ -301,6 +301,8 @@ void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *sc
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device_free(device, dscene);
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need_update = false;
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if(scene->objects.size() == 0)
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return;
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@ -322,8 +324,6 @@ void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *sc
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/* allocate object flag */
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device->tex_alloc("__object_flag", dscene->object_flag);
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need_update = false;
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}
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void ObjectManager::device_free(Device *device, DeviceScene *dscene)
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