Cleanup: quite old-style-declaration warning, strip trailing space

This commit is contained in:
Campbell Barton 2022-01-18 10:25:37 +11:00
parent 3bbb39ecc1
commit 0fa36c81d9
12 changed files with 8 additions and 13 deletions

@ -86,7 +86,7 @@ void immDrawPixelsTexScaledFullSize(const IMMDrawPixelsTexState *state,
const float yzoom,
const float color[4])
{
const static float white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
static const float white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
const float draw_width = img_w * scaleX * xzoom;
const float draw_height = img_h * scaleY * yzoom;
/* Downscaling with regular bilinear interpolation (i.e. #GL_LINEAR) doesn't give good filtering

@ -37,4 +37,3 @@ GPU_SHADER_CREATE_INFO(gpu_shader_2D_image_rect_color)
.vertex_source("gpu_shader_2D_image_rect_vert.glsl")
.fragment_source("gpu_shader_image_color_frag.glsl")
.do_static_compilation(true);

@ -48,4 +48,3 @@ GPU_SHADER_CREATE_INFO(gpu_shader_gpencil_stroke)
.fragment_source("gpu_shader_gpencil_stroke_frag.glsl")
.typedef_source("GPU_shader_shared.h")
.do_static_compilation(true);

@ -36,4 +36,3 @@ GPU_SHADER_CREATE_INFO(gpu_shader_instance_varying_color_varying_size)
.fragment_source("gpu_shader_flat_color_frag.glsl")
.additional_info("gpu_srgb_to_framebuffer_space")
.do_static_compilation(true);

@ -44,4 +44,3 @@ GPU_SHADER_CREATE_INFO(gpu_shader_keyframe_shape)
.vertex_source("gpu_shader_keyframe_shape_vert.glsl")
.fragment_source("gpu_shader_keyframe_shape_frag.glsl")
.do_static_compilation(true);

@ -43,4 +43,3 @@ GPU_SHADER_CREATE_INFO(gpu_shader_text)
.fragment_source("gpu_shader_text_frag.glsl")
.additional_info("gpu_srgb_to_framebuffer_space")
.do_static_compilation(true);