There is no GLenum called LIGHT_POSITION

There is an FAQ that mentions a mythical GL_LIGHT_POSITION, and lots of programmers speak of it, but this mythical creature does not exist!

The correct symbol is GL_POSITION
This commit is contained in:
Jason Wilkins 2012-05-04 07:23:50 +00:00
parent 4ea8c9ab38
commit 0fcb7d813e

@ -387,7 +387,7 @@ static void draw_textured_end(void)
glDisable(GL_CULL_FACE);
/* XXX, bad patch - GPU_default_lights() calls
* glLightfv(GL_LIGHT_POSITION, ...) which
* glLightfv(GL_POSITION, ...) which
* is transformed by the current matrix... we
* need to make sure that matrix is identity.
*