forked from bartvdbraak/blender
Cleanup: header, style
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d8cf14fa67
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119230b565
@ -49,8 +49,8 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __ATOMIC_OPS_GCC_H__
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#define __ATOMIC_OPS_GCC_H__
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#ifndef __ATOMIC_OPS_UNIX_H__
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#define __ATOMIC_OPS_UNIX_H__
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#include "atomic_ops_utils.h"
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@ -177,4 +177,4 @@ ATOMIC_INLINE uint8_t atomic_fetch_and_or_uint8(uint8_t *p, uint8_t b)
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# error "Missing implementation for 8-bit atomic operations"
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#endif
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#endif /* __ATOMIC_OPS_GCC_H__ */
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#endif /* __ATOMIC_OPS_UNIX_H__ */
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@ -3467,9 +3467,9 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
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/* Get material+textures color on hit point if required */
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if (brush_usesMaterial(brush, scene)) {
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dynamicPaint_doMaterialTex(bMats, sampleColor, &alpha_factor, brushOb,
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bData->realCoord[bData->s_pos[index] + ss].v,
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hitCoord, hitTri, dm);
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dynamicPaint_doMaterialTex(bMats, sampleColor, &alpha_factor, brushOb,
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bData->realCoord[bData->s_pos[index] + ss].v,
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hitCoord, hitTri, dm);
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}
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/* Sample proximity colorband if required */
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@ -248,7 +248,7 @@ static void schedule_node(TaskPool *pool, Depsgraph *graph, int layers,
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}
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if (node->num_links_pending == 0) {
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bool is_scheduled = atomic_fetch_and_or_uint8((uint8_t*)&node->scheduled, (uint8_t)true);
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bool is_scheduled = atomic_fetch_and_or_uint8((uint8_t *)&node->scheduled, (uint8_t)true);
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if (!is_scheduled) {
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if (node->is_noop()) {
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/* skip NOOP node, schedule children right away */
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