forked from bartvdbraak/blender
Fix #20879: crash when add textures brush in sculpt mode. Drawing
the texture would crash because the VBO was still bound. As I understand it this is not necessarily against the opengl spec, but might as well unbind it, the driver bug seems to have been fixed but has not trickled down everywhere yet. http://bugs.freedesktop.org/show_bug.cgi?id=23859
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@ -672,6 +672,9 @@ void GPU_draw_buffers(void *buffers_v)
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glDrawElements(GL_TRIANGLES, buffers->tot_tri * 3, buffers->index_type, 0);
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}
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glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
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glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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}
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