forked from bartvdbraak/blender
Bugfix #18671
Texture Nodes: the option to use nodes was also visible for textures on world, lamp, brush. Since it only works for Materials now, I've made the button disappear then.
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@ -1705,7 +1705,8 @@ static void texture_panel_texture(MTex *actmtex, Material *ma, World *wrld, Lamp
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uiDefButS(block, MENU, B_TEXTYPE, textypes, 160, 125, 140, 25, &tex->type, 0,0,0,0, "Select texture type");
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}
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uiDefButC(block, TOG, B_TEX_USENODES, "Nodes", 160, 100, 140, 25, &tex->use_nodes, 0.0f, 0.0f, 0, 0, "");
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if(ma)
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uiDefButC(block, TOG, B_TEX_USENODES, "Nodes", 160, 100, 140, 25, &tex->use_nodes, 0.0f, 0.0f, 0, 0, "");
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}
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else {
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