forked from bartvdbraak/blender
Fixes for sequencer effects
- Add and subtract effects will now affect on only RGB channels, and alpha of first input is used as an alpha for the result. Also solved creepyness with straight->premul->straight conversion in byte versions of add/subtract. - Solved issue with multiply modifier, which lead to white*white not being white (was off by 1.0/255) due to wrong optimization of division by 255 with shr by 8. According to Ton this issue goes back to 2000! This fixes #34811: Wrong result of add/subtract effects
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90779811d7
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@ -831,32 +831,25 @@ static void do_gammacross_effect(SeqRenderData context, Sequence *UNUSED(seq), f
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static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2,
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unsigned char *out)
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{
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int xo;
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int xo, fac1, fac3;
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unsigned char *cp1, *cp2, *rt;
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float fac1, fac3;
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float tempc[4], rt1[4], rt2[4];
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xo = x;
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cp1 = rect1;
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cp2 = rect2;
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rt = out;
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fac1 = facf0;
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fac3 = facf1;
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fac1 = (int)(256.0f * facf0);
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fac3 = (int)(256.0f * facf1);
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while (y--) {
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x = xo;
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while (x--) {
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straight_uchar_to_premul_float(rt1, cp1);
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straight_uchar_to_premul_float(rt2, cp2);
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tempc[0] = rt1[0] + fac1 * rt2[0];
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tempc[1] = rt1[1] + fac1 * rt2[1];
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tempc[2] = rt1[2] + fac1 * rt2[2];
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tempc[3] = min_ff(1.0f, rt1[3] + fac1 * rt2[3]);
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premul_float_to_straight_uchar(rt, tempc);
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rt[0] = min_ii(cp1[0] + ((fac1 * cp2[0]) >> 8), 255);
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rt[1] = min_ii(cp1[1] + ((fac1 * cp2[1]) >> 8), 255);
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rt[2] = min_ii(cp1[2] + ((fac1 * cp2[2]) >> 8), 255);
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rt[3] = cp1[3];
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cp1 += 4; cp2 += 4; rt += 4;
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}
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@ -867,15 +860,10 @@ static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned
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x = xo;
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while (x--) {
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straight_uchar_to_premul_float(rt1, cp1);
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straight_uchar_to_premul_float(rt2, cp2);
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tempc[0] = rt1[0] + fac3 * rt2[0];
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tempc[1] = rt1[1] + fac3 * rt2[1];
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tempc[2] = rt1[2] + fac3 * rt2[2];
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tempc[3] = min_ff(1.0f, rt1[3] + fac3 * rt2[3]);
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premul_float_to_straight_uchar(rt, tempc);
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rt[0] = min_ii(cp1[0] + ((fac3 * cp2[0]) >> 8), 255);
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rt[1] = min_ii(cp1[1] + ((fac3 * cp2[1]) >> 8), 255);
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rt[2] = min_ii(cp1[2] + ((fac3 * cp2[2]) >> 8), 255);
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rt[3] = cp1[3];
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cp1 += 4; cp2 += 4; rt += 4;
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}
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@ -885,7 +873,7 @@ static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned
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static void do_add_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
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{
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int xo;
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float fac1, fac3;
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float m, fac1, fac3;
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float *rt1, *rt2, *rt;
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xo = x;
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@ -899,10 +887,11 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, float *r
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while (y--) {
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x = xo;
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while (x--) {
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rt[0] = rt1[0] + fac1 * rt2[0];
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rt[1] = rt1[1] + fac1 * rt2[1];
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rt[2] = rt1[2] + fac1 * rt2[2];
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rt[3] = min_ff(1.0f, rt1[3] + fac1 * rt2[3]);
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m = 1.0f - (rt1[3] * (1.0f - fac1));
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rt[0] = rt1[0] + m * rt2[0];
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rt[1] = rt1[1] + m * rt2[1];
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rt[2] = rt1[2] + m * rt2[2];
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rt[3] = rt1[3];
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rt1 += 4; rt2 += 4; rt += 4;
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}
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@ -913,10 +902,11 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, float *r
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x = xo;
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while (x--) {
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rt[0] = rt1[0] + fac1 * rt2[0];
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rt[1] = rt1[1] + fac1 * rt2[1];
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rt[2] = rt1[2] + fac1 * rt2[2];
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rt[3] = min_ff(1.0f, rt1[3] + fac3 * rt2[3]);
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m = 1.0f - (rt1[3] * (1.0f - fac3));
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rt[0] = rt1[0] + m * rt2[0];
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rt[1] = rt1[1] + m * rt2[1];
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rt[2] = rt1[2] + m * rt2[2];
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rt[3] = rt1[3];
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rt1 += 4; rt2 += 4; rt += 4;
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}
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@ -946,34 +936,24 @@ static void do_add_effect(SeqRenderData context, Sequence *UNUSED(seq), float UN
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static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out)
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{
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int xo;
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int xo, fac1, fac3;
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unsigned char *cp1, *cp2, *rt;
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float fac1, fac3;
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float tempc[4], rt1[4], rt2[4];
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xo = x;
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cp1 = rect1;
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cp2 = rect2;
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rt = out;
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fac1 = facf0;
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fac3 = facf1;
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fac1 = (int) (256.0f * facf0);
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fac3 = (int) (256.0f * facf1);
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while (y--) {
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x = xo;
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while (x--) {
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straight_uchar_to_premul_float(rt1, cp1);
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straight_uchar_to_premul_float(rt2, cp2);
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tempc[0] = max_ff(rt1[0] - fac1 * rt2[0], 0.0f);
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tempc[1] = max_ff(rt1[1] - fac1 * rt2[1], 0.0f);
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tempc[2] = max_ff(rt1[2] - fac1 * rt2[2], 0.0f);
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tempc[3] = max_ff(rt1[3] - fac1 * rt2[3], 0.0f);
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if (tempc[3] < 1e-6f)
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tempc[3] = 0.0f;
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premul_float_to_straight_uchar(rt, tempc);
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rt[0] = max_ii(cp1[0] - ((fac1 * cp2[0]) >> 8), 0);
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rt[1] = max_ii(cp1[1] - ((fac1 * cp2[1]) >> 8), 0);
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rt[2] = max_ii(cp1[2] - ((fac1 * cp2[2]) >> 8), 0);
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rt[3] = cp1[3];
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cp1 += 4; cp2 += 4; rt += 4;
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}
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@ -984,18 +964,10 @@ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned
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x = xo;
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while (x--) {
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straight_uchar_to_premul_float(rt1, cp1);
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straight_uchar_to_premul_float(rt2, cp2);
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tempc[0] = max_ff(rt1[0] - fac3 * rt2[0], 0.0f);
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tempc[1] = max_ff(rt1[1] - fac3 * rt2[1], 0.0f);
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tempc[2] = max_ff(rt1[2] - fac3 * rt2[2], 0.0f);
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tempc[3] = max_ff(rt1[3] - fac3 * rt2[3], 0.0f);
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if (tempc[3] < 1e-6f)
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tempc[3] = 0.0f;
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premul_float_to_straight_uchar(rt, tempc);
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rt[0] = max_ii(cp1[0] - ((fac3 * cp2[0]) >> 8), 0);
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rt[1] = max_ii(cp1[1] - ((fac3 * cp2[1]) >> 8), 0);
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rt[2] = max_ii(cp1[2] - ((fac3 * cp2[2]) >> 8), 0);
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rt[3] = cp1[3];
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cp1 += 4; cp2 += 4; rt += 4;
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}
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@ -1005,7 +977,7 @@ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned
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static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *rect1, float *rect2, float *out)
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{
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int xo;
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float fac1, fac3;
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float m, fac1, fac3;
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float *rt1, *rt2, *rt;
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xo = x;
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@ -1019,13 +991,11 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *r
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while (y--) {
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x = xo;
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while (x--) {
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rt[0] = max_ff(rt1[0] - fac1 * rt2[0], 0.0f);
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rt[1] = max_ff(rt1[1] - fac1 * rt2[1], 0.0f);
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rt[2] = max_ff(rt1[2] - fac1 * rt2[2], 0.0f);
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rt[3] = max_ff(rt1[3] - fac1 * rt2[3], 0.0f);
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if (rt[3] < 1e-6f)
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rt[3] = 0.0f;
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m = 1.0f - (rt1[3] * (1 - fac3));
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rt[0] = max_ff(rt1[0] - m * rt2[0], 0.0f);
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rt[1] = max_ff(rt1[1] - m * rt2[1], 0.0f);
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rt[2] = max_ff(rt1[2] - m * rt2[2], 0.0f);
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rt[3] = rt1[3];
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rt1 += 4; rt2 += 4; rt += 4;
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}
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@ -1036,13 +1006,11 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *r
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x = xo;
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while (x--) {
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rt[0] = max_ff(rt1[0] - fac3 * rt2[0], 0.0f);
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rt[1] = max_ff(rt1[1] - fac3 * rt2[1], 0.0f);
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rt[2] = max_ff(rt1[2] - fac3 * rt2[2], 0.0f);
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rt[3] = max_ff(rt1[3] - fac3 * rt2[3], 0.0f);
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if (rt[3] < 1e-6f)
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rt[3] = 0.0f;
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m = 1.0f - (rt1[3] * (1 - fac3));
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rt[0] = max_ff(rt1[0] - m * rt2[0], 0.0f);
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rt[1] = max_ff(rt1[1] - m * rt2[1], 0.0f);
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rt[2] = max_ff(rt1[2] - m * rt2[2], 0.0f);
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rt[3] = rt1[3];
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rt1 += 4; rt2 += 4; rt += 4;
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}
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@ -1177,10 +1145,10 @@ static void do_mul_effect_byte(float facf0, float facf1, int x, int y, unsigned
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x = xo;
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while (x--) {
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rt[0] = rt1[0] + ((fac1 * rt1[0] * (rt2[0] - 256)) >> 16);
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rt[1] = rt1[1] + ((fac1 * rt1[1] * (rt2[1] - 256)) >> 16);
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rt[2] = rt1[2] + ((fac1 * rt1[2] * (rt2[2] - 256)) >> 16);
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rt[3] = rt1[3] + ((fac1 * rt1[3] * (rt2[3] - 256)) >> 16);
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rt[0] = rt1[0] + ((fac1 * rt1[0] * (rt2[0] - 255)) >> 16);
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rt[1] = rt1[1] + ((fac1 * rt1[1] * (rt2[1] - 255)) >> 16);
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rt[2] = rt1[2] + ((fac1 * rt1[2] * (rt2[2] - 255)) >> 16);
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rt[3] = rt1[3] + ((fac1 * rt1[3] * (rt2[3] - 255)) >> 16);
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rt1 += 4; rt2 += 4; rt += 4;
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}
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@ -1191,10 +1159,10 @@ static void do_mul_effect_byte(float facf0, float facf1, int x, int y, unsigned
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x = xo;
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while (x--) {
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rt[0] = rt1[0] + ((fac3 * rt1[0] * (rt2[0] - 256)) >> 16);
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rt[1] = rt1[1] + ((fac3 * rt1[1] * (rt2[1] - 256)) >> 16);
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rt[2] = rt1[2] + ((fac3 * rt1[2] * (rt2[2] - 256)) >> 16);
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rt[3] = rt1[3] + ((fac3 * rt1[3] * (rt2[3] - 256)) >> 16);
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rt[0] = rt1[0] + ((fac3 * rt1[0] * (rt2[0] - 255)) >> 16);
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rt[1] = rt1[1] + ((fac3 * rt1[1] * (rt2[1] - 255)) >> 16);
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rt[2] = rt1[2] + ((fac3 * rt1[2] * (rt2[2] - 255)) >> 16);
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rt[3] = rt1[3] + ((fac3 * rt1[3] * (rt2[3] - 255)) >> 16);
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rt1 += 4; rt2 += 4; rt += 4;
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}
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