* Enable external forces like e.g. wind
This commit is contained in:
Daniel Genrich 2009-10-08 10:18:14 +00:00
parent 8f154364f2
commit 14f62c1321
9 changed files with 105 additions and 19 deletions

@ -50,6 +50,10 @@ float *smoke_get_velocity_x(struct FLUID_3D *fluid);
float *smoke_get_velocity_y(struct FLUID_3D *fluid); float *smoke_get_velocity_y(struct FLUID_3D *fluid);
float *smoke_get_velocity_z(struct FLUID_3D *fluid); float *smoke_get_velocity_z(struct FLUID_3D *fluid);
float *smoke_get_force_x(struct FLUID_3D *fluid);
float *smoke_get_force_y(struct FLUID_3D *fluid);
float *smoke_get_force_z(struct FLUID_3D *fluid);
unsigned char *smoke_get_obstacle(struct FLUID_3D *fluid); unsigned char *smoke_get_obstacle(struct FLUID_3D *fluid);
size_t smoke_get_index(int x, int max_x, int y, int max_y, int z); size_t smoke_get_index(int x, int max_x, int y, int max_y, int z);

@ -185,13 +185,6 @@ void FLUID_3D::step()
// addSmokeTestCase(_density, _res); // addSmokeTestCase(_density, _res);
// addSmokeTestCase(_heat, _res); // addSmokeTestCase(_heat, _res);
// wipe forces
for (int i = 0; i < _totalCells; i++)
{
_xForce[i] = _yForce[i] = _zForce[i] = 0.0f;
// _obstacles[i] &= ~2;
}
wipeBoundaries(); wipeBoundaries();
// run the solvers // run the solvers
@ -232,6 +225,13 @@ void FLUID_3D::step()
// todo xxx dg: only clear obstacles, not boundaries // todo xxx dg: only clear obstacles, not boundaries
// memset(_obstacles, 0, sizeof(unsigned char)*_xRes*_yRes*_zRes); // memset(_obstacles, 0, sizeof(unsigned char)*_xRes*_yRes*_zRes);
// wipe forces
// for external forces we can't do it at the beginning of this function but at the end
for (int i = 0; i < _totalCells; i++)
{
_xForce[i] = _yForce[i] = _zForce[i] = 0.0f;
}
} }
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////

@ -235,6 +235,21 @@ extern "C" float *smoke_get_velocity_z(FLUID_3D *fluid)
return fluid->_zVelocity; return fluid->_zVelocity;
} }
extern "C" float *smoke_get_force_x(FLUID_3D *fluid)
{
return fluid->_xForce;
}
extern "C" float *smoke_get_force_y(FLUID_3D *fluid)
{
return fluid->_yForce;
}
extern "C" float *smoke_get_force_z(FLUID_3D *fluid)
{
return fluid->_zForce;
}
extern "C" float *smoke_turbulence_get_density(WTURBULENCE *wt) extern "C" float *smoke_turbulence_get_density(WTURBULENCE *wt)
{ {
return wt ? wt->getDensityBig() : NULL; return wt ? wt->getDensityBig() : NULL;

@ -1,7 +1,8 @@
import bpy import bpy
from buttons_particle import point_cache_ui from buttons_physics_common import point_cache_ui
from buttons_physics_common import effector_weights_ui
class PhysicButtonsPanel(bpy.types.Panel): class PhysicButtonsPanel(bpy.types.Panel):
__space_type__ = 'PROPERTIES' __space_type__ = 'PROPERTIES'
@ -172,7 +173,19 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel):
point_cache_ui(self, cache, cache.baked==False, 0, 1) point_cache_ui(self, cache, cache.baked==False, 0, 1)
class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel):
__label__ = "Smoke Field Weights"
__default_closed__ = True
def poll(self, context):
return (context.smoke)
def draw(self, context):
domain = context.smoke.domain_settings
effector_weights_ui(self, domain.effector_weights)
bpy.types.register(PHYSICS_PT_smoke) bpy.types.register(PHYSICS_PT_smoke)
bpy.types.register(PHYSICS_PT_smoke_field_weights)
bpy.types.register(PHYSICS_PT_smoke_cache) bpy.types.register(PHYSICS_PT_smoke_cache)
bpy.types.register(PHYSICS_PT_smoke_highres) bpy.types.register(PHYSICS_PT_smoke_highres)
bpy.types.register(PHYSICS_PT_smoke_groups) bpy.types.register(PHYSICS_PT_smoke_groups)

@ -53,6 +53,7 @@
#include "BKE_cdderivedmesh.h" #include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h" #include "BKE_customdata.h"
#include "BKE_DerivedMesh.h" #include "BKE_DerivedMesh.h"
#include "BKE_effect.h"
#include "BKE_modifier.h" #include "BKE_modifier.h"
#include "BKE_particle.h" #include "BKE_particle.h"
#include "BKE_pointcache.h" #include "BKE_pointcache.h"
@ -547,6 +548,10 @@ static void smokeModifier_freeDomain(SmokeModifierData *smd)
if(smd->domain->wt) if(smd->domain->wt)
smoke_turbulence_free(smd->domain->wt); smoke_turbulence_free(smd->domain->wt);
if(smd->domain->effector_weights)
MEM_freeN(smd->domain->effector_weights);
smd->domain->effector_weights = NULL;
BKE_ptcache_free_list(&(smd->domain->ptcaches[0])); BKE_ptcache_free_list(&(smd->domain->ptcaches[0]));
smd->domain->point_cache[0] = NULL; smd->domain->point_cache[0] = NULL;
BKE_ptcache_free_list(&(smd->domain->ptcaches[1])); BKE_ptcache_free_list(&(smd->domain->ptcaches[1]));
@ -714,6 +719,7 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
smd->domain->diss_speed = 5; smd->domain->diss_speed = 5;
// init 3dview buffer // init 3dview buffer
smd->domain->viewsettings = 0; smd->domain->viewsettings = 0;
smd->domain->effector_weights = BKE_add_effector_weights(NULL);
} }
else if(smd->type & MOD_SMOKE_TYPE_FLOW) else if(smd->type & MOD_SMOKE_TYPE_FLOW)
{ {
@ -938,21 +944,53 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd)
} }
// do effectors // do effectors
/*
if(sds->eff_group)
{
for(go = sds->eff_group->gobject.first; go; go = go->next)
{
if(go->ob)
{
if(ob->pd)
{ {
ListBase *effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights);
if(effectors)
{
float *density = smoke_get_density(sds->fluid);
float *force_x = smoke_get_force_x(sds->fluid);
float *force_y = smoke_get_force_y(sds->fluid);
float *force_z = smoke_get_force_z(sds->fluid);
float *velocity_x = smoke_get_velocity_x(sds->fluid);
float *velocity_y = smoke_get_velocity_y(sds->fluid);
float *velocity_z = smoke_get_velocity_z(sds->fluid);
int x, y, z;
// precalculate wind forces
for(x = 0; x < sds->res[0]; x++)
for(y = 0; y < sds->res[1]; y++)
for(z = 0; z < sds->res[2]; z++)
{
EffectedPoint epoint;
float voxelCenter[3], vel[3], retvel[3];
unsigned int index = smoke_get_index(x, sds->res[0], y, sds->res[1], z);
if(density[index] < FLT_EPSILON)
continue;
vel[0] = velocity_x[index];
vel[1] = velocity_y[index];
vel[2] = velocity_z[index];
voxelCenter[0] = sds->p0[0] + sds->dx * x + sds->dx * 0.5;
voxelCenter[1] = sds->p0[1] + sds->dx * y + sds->dx * 0.5;
voxelCenter[2] = sds->p0[2] + sds->dx * z + sds->dx * 0.5;
pd_point_from_loc(scene, voxelCenter, vel, index, &epoint);
pdDoEffectors(effectors, NULL, sds->effector_weights, &epoint, retvel, NULL);
// TODO dg - do in force!
force_x[index] += MIN2(MAX2(-1.0, retvel[0] * 0.002), 1.0);
force_y[index] += MIN2(MAX2(-1.0, retvel[1] * 0.002), 1.0);
force_z[index] += MIN2(MAX2(-1.0, retvel[2] * 0.002), 1.0);
} }
} }
pdEndEffectors(&effectors);
} }
}
*/
// do collisions // do collisions
if(1) if(1)

@ -3655,6 +3655,8 @@ static void lib_link_object(FileData *fd, Main *main)
smd->domain->coll_group = newlibadr_us(fd, ob->id.lib, smd->domain->coll_group); smd->domain->coll_group = newlibadr_us(fd, ob->id.lib, smd->domain->coll_group);
smd->domain->eff_group = newlibadr_us(fd, ob->id.lib, smd->domain->eff_group); smd->domain->eff_group = newlibadr_us(fd, ob->id.lib, smd->domain->eff_group);
smd->domain->fluid_group = newlibadr_us(fd, ob->id.lib, smd->domain->fluid_group); smd->domain->fluid_group = newlibadr_us(fd, ob->id.lib, smd->domain->fluid_group);
smd->domain->effector_weights->group = newlibadr(fd, ob->id.lib, smd->domain->effector_weights->group);
} }
} }
@ -3784,6 +3786,11 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
smd->domain->tex_shadow = NULL; smd->domain->tex_shadow = NULL;
smd->domain->tex_wt = NULL; smd->domain->tex_wt = NULL;
if(smd->domain->effector_weights)
smd->domain->effector_weights = newdataadr(fd, smd->domain->effector_weights);
else
smd->domain->effector_weights = BKE_add_effector_weights(NULL);
direct_link_pointcache_list(fd, &(smd->domain->ptcaches[0]), &(smd->domain->point_cache[0])); direct_link_pointcache_list(fd, &(smd->domain->ptcaches[0]), &(smd->domain->point_cache[0]));
direct_link_pointcache_list(fd, &(smd->domain->ptcaches[1]), &(smd->domain->point_cache[1])); direct_link_pointcache_list(fd, &(smd->domain->ptcaches[1]), &(smd->domain->point_cache[1]));
} }

@ -1153,7 +1153,10 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
SmokeModifierData *smd = (SmokeModifierData*) md; SmokeModifierData *smd = (SmokeModifierData*) md;
if(smd->type & MOD_SMOKE_TYPE_DOMAIN) if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
{
writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain); writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
}
else if(smd->type & MOD_SMOKE_TYPE_FLOW) else if(smd->type & MOD_SMOKE_TYPE_FLOW)
writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow); writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
else if(smd->type & MOD_SMOKE_TYPE_COLL) else if(smd->type & MOD_SMOKE_TYPE_COLL)

@ -45,7 +45,7 @@ typedef struct SmokeDomainSettings {
struct SmokeModifierData *smd; /* for fast RNA access */ struct SmokeModifierData *smd; /* for fast RNA access */
struct FLUID_3D *fluid; struct FLUID_3D *fluid;
struct Group *fluid_group; struct Group *fluid_group;
struct Group *eff_group; // effector group for e.g. wind force struct Group *eff_group; // UNUSED
struct Group *coll_group; // collision objects group struct Group *coll_group; // collision objects group
struct WTURBULENCE *wt; // WTURBULENCE object, if active struct WTURBULENCE *wt; // WTURBULENCE object, if active
struct GPUTexture *tex; struct GPUTexture *tex;
@ -75,6 +75,7 @@ typedef struct SmokeDomainSettings {
int v3dnum; int v3dnum;
struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */ struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */
struct ListBase ptcaches[2]; struct ListBase ptcaches[2];
struct EffectorWeights *effector_weights;
} SmokeDomainSettings; } SmokeDomainSettings;

@ -220,6 +220,11 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "point_cache[1]"); RNA_def_property_pointer_sdna(prop, NULL, "point_cache[1]");
RNA_def_property_ui_text(prop, "Point Cache", ""); RNA_def_property_ui_text(prop, "Point Cache", "");
prop= RNA_def_property(srna, "effector_weights", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "EffectorWeights");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Effector Weights", "");
} }
static void rna_def_smoke_flow_settings(BlenderRNA *brna) static void rna_def_smoke_flow_settings(BlenderRNA *brna)