forked from bartvdbraak/blender
Fix #23258: paint cursor not working in sculpt/paint modes.
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982c4c87f7
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150eb890df
@ -4107,8 +4107,9 @@ static void composite_patch(bNodeTree *ntree, Scene *scene)
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static void link_paint(FileData *fd, Scene *sce, Paint *p)
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{
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if(p && p->brush) {
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if(p) {
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p->brush= newlibadr_us(fd, sce->id.lib, p->brush);
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p->paint_cursor= NULL;
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}
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}
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