Fix [#35852], hide Cycles sampling pattern menu, when using GPU.

This commit is contained in:
Thomas Dinges 2013-06-24 04:28:07 +00:00
parent dbec3af994
commit 15aed4127b

@ -85,7 +85,7 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
sub.prop(cscene, "mesh_light_samples", text="Mesh Light") sub.prop(cscene, "mesh_light_samples", text="Mesh Light")
sub.prop(cscene, "subsurface_samples", text="Subsurface") sub.prop(cscene, "subsurface_samples", text="Subsurface")
if cscene.feature_set == 'EXPERIMENTAL': if cscene.feature_set == 'EXPERIMENTAL' and (device_type == 'NONE' or cscene.device == 'CPU'):
layout.row().prop(cscene, "sampling_pattern", text="Pattern") layout.row().prop(cscene, "sampling_pattern", text="Pattern")
for rl in scene.render.layers: for rl in scene.render.layers: