Fix for [#22147] Particle system, fight boids bug (dead particle)

This commit is contained in:
Janne Karhu 2010-09-03 05:54:09 +00:00
parent b06abafe7a
commit 1642cb2a80

@ -910,6 +910,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
if(bpa->data.health <= 0.0f) {
pa->alive = PARS_DYING;
pa->dietime = bbd->cfra;
return;
}