forked from bartvdbraak/blender
patch [#31507] site not automatically imported when using external python package
made some modificatons to normal python startup also.
This commit is contained in:
parent
f55b6a5331
commit
181f3670c9
@ -223,6 +223,7 @@ void BPY_python_start(int argc, const char **argv)
|
||||
{
|
||||
#ifndef WITH_PYTHON_MODULE
|
||||
PyThreadState *py_tstate = NULL;
|
||||
const char *py_path_bundle = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL);
|
||||
|
||||
/* not essential but nice to set our name */
|
||||
static wchar_t program_path_wchar[FILE_MAX]; /* python holds a reference */
|
||||
@ -233,7 +234,7 @@ void BPY_python_start(int argc, const char **argv)
|
||||
PyImport_ExtendInittab(bpy_internal_modules);
|
||||
|
||||
/* allow to use our own included python */
|
||||
PyC_SetHomePath(BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL));
|
||||
PyC_SetHomePath(py_path_bundle);
|
||||
|
||||
/* without this the sys.stdout may be set to 'ascii'
|
||||
* (it is on my system at least), where printing unicode values will raise
|
||||
@ -245,7 +246,11 @@ void BPY_python_start(int argc, const char **argv)
|
||||
/* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to
|
||||
* parse from the 'sysconfig' module which is used by 'site',
|
||||
* so for now disable site. alternatively we could copy the file. */
|
||||
Py_NoSiteFlag = 1;
|
||||
if (py_path_bundle) {
|
||||
Py_NoSiteFlag = 1;
|
||||
}
|
||||
|
||||
Py_FrozenFlag = 1;
|
||||
|
||||
Py_Initialize();
|
||||
|
||||
|
@ -1843,19 +1843,24 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
|
||||
* somehow it remembers the sys.path - Campbell
|
||||
*/
|
||||
static bool first_time = true;
|
||||
|
||||
char *py_path_bundle = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL);
|
||||
|
||||
#if 0 // TODO - py3
|
||||
STR_String pname = progname;
|
||||
Py_SetProgramName(pname.Ptr());
|
||||
#endif
|
||||
Py_NoSiteFlag=1;
|
||||
Py_FrozenFlag=1;
|
||||
|
||||
if (py_path_bundle != NULL) {
|
||||
Py_NoSiteFlag = 1;
|
||||
}
|
||||
|
||||
Py_FrozenFlag = 1;
|
||||
|
||||
/* must run before python initializes */
|
||||
PyImport_ExtendInittab(bge_internal_modules);
|
||||
|
||||
/* find local python installation */
|
||||
PyC_SetHomePath(BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL));
|
||||
PyC_SetHomePath(py_path_bundle);
|
||||
|
||||
Py_Initialize();
|
||||
|
||||
@ -1929,8 +1934,6 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
|
||||
STR_String pname = progname;
|
||||
Py_SetProgramName(pname.Ptr());
|
||||
#endif
|
||||
Py_NoSiteFlag=1;
|
||||
Py_FrozenFlag=1;
|
||||
|
||||
#ifdef WITH_AUDASPACE
|
||||
/* accessing a SoundActuator's sound results in a crash if aud is not initialized... */
|
||||
|
Loading…
Reference in New Issue
Block a user