forked from bartvdbraak/blender
update to scons for Ton SDL threads
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7b3768138c
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1927dfa241
@ -184,13 +184,16 @@ elif sys.platform == 'darwin':
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opengl_libpath = []
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opengl_include = []
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# SDL specific stuff.
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sdl_env.ParseConfig ('sdl-config --cflags --libs')
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sdl_cflags = sdl_env.Dictionary()['CCFLAGS']
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#sdl_env.ParseConfig ('sdl-config --cflags --libs')
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# Want to use precompiled libraries?
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if use_precomp == 'true':
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sdl_include = [darwin_precomp + 'sdl/include']
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sdl_libpath = [darwin_precomp + 'sdl/lib']
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sdl_lib = ['libSDL.a']
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sdl_cflags = [ '-I' + darwin_precomp + 'sdl/include' ]
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sdl_env.Append (CCFLAGS = sdl_cflags )
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sdl_env.Append (CPPPATH = [darwin_precomp + 'sdl/include'] )
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platform_libs = ['stdc++']
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extra_includes = ['/sw/include']
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platform_libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries']
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