metaballs were not scaling/rotating about their own centers when V3D_LOCAL was used.

This commit is contained in:
Campbell Barton 2013-04-04 09:59:06 +00:00
parent 65023edabd
commit 19dd08a482

@ -112,6 +112,7 @@ static bool transdata_check_local_center(TransInfo *t)
return ((t->around == V3D_LOCAL) && (
(t->flag & (T_OBJECT | T_POSE)) ||
(t->obedit && t->obedit->type == OB_MESH && (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE))) ||
(t->obedit && t->obedit->type == OB_MBALL) ||
(t->obedit && t->obedit->type == OB_ARMATURE) ||
(t->spacetype == SPACE_IPO))
);