Patch #22855: Replace existing pose in poselib: put frame+name in properties, not only frame

Submitted by: Torsten Rupp (rupp) 

Thanks Torsten for the patch. Previously, replacing poses would name them all "Pose".
This commit is contained in:
Joshua Leung 2010-08-23 10:46:31 +00:00
parent 8d1ea3a09b
commit 1a067c668c

@ -278,8 +278,16 @@ static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout,
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
/* add each marker to this menu */
for (marker= act->markers.first; marker; marker= marker->next)
uiItemIntO(layout, marker->name, ICON_ARMATURE_DATA, "POSELIB_OT_pose_add", "frame", marker->frame);
for (marker= act->markers.first; marker; marker= marker->next) {
PointerRNA props_ptr;
props_ptr = uiItemFullO(layout, "POSELIB_OT_pose_add",
marker->name, ICON_ARMATURE_DATA, NULL,
WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
RNA_int_set(&props_ptr, "frame", marker->frame);
RNA_string_set(&props_ptr, "name", marker->name);
}
}
static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)