forked from bartvdbraak/blender
Rewind of change in MCol structure.
Kester: since this is in DNA, it backwards converts all R into B now, which isn't the bug. On big endian systems (OSX) there engine colors are OK, which indicates the conversion of MCol goes wrong on the engine side, by using some endian-sensative approach. The main confusement is, that the MCol struct isn't in use for read or write in Blender, only for a save in files. The contents of that struct is wrong, yes. See note in vpaint.c top.
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@ -59,7 +59,7 @@ typedef struct MVert {
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} MVert;
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typedef struct MCol {
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char a, b, g, r;
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char a, r, g, b;
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} MCol;
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typedef struct MSticky {
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