Two small fixes;

- restrict collumns in outliner didn't work
- pulldown menu buttons had wrong AA color outline.
This commit is contained in:
Ton Roosendaal 2009-04-23 15:14:19 +00:00
parent 5eb4d89cec
commit 1b95d684af
2 changed files with 1 additions and 8 deletions

@ -582,7 +582,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glTranslatef(1.0*jit[j][0], 1.0*jit[j][1], 0.0f);
/* outline */
glColor4f(wcol->outline[0], wcol->outline[1], wcol->outline[0], 0.125);
glColor4f(wcol->outline[0], wcol->outline[1], wcol->outline[2], 0.125);
glBegin(GL_QUAD_STRIP);
for(a=0; a<wtb->totvert; a++) {
glVertex2fv(wtb->outer_v[a]);

@ -4228,17 +4228,14 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, 0, ICON_RESTRICT_VIEW_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
uiButSetFlag(bt, UI_NO_HILITE);
bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_SELECT, 0, ICON_RESTRICT_SELECT_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
uiButSetFlag(bt, UI_NO_HILITE);
bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_RENDER, 0, ICON_RESTRICT_RENDER_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_rend_cb, NULL, NULL);
uiButSetFlag(bt, UI_NO_HILITE);
uiBlockSetEmboss(block, UI_EMBOSS);
}
@ -4277,12 +4274,10 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
uiButSetFlag(bt, UI_NO_HILITE);
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
uiButSetFlag(bt, UI_NO_HILITE);
}
else if(tselem->type==TSE_POSE_CHANNEL) {
bPoseChannel *pchan= (bPoseChannel *)te->directdata;
@ -4292,7 +4287,6 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
uiButSetFlag(bt, UI_NO_HILITE);
}
else if(tselem->type==TSE_EBONE) {
EditBone *ebone= (EditBone *)te->directdata;
@ -4301,7 +4295,6 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
uiButSetFlag(bt, UI_NO_HILITE);
}
}