forked from bartvdbraak/blender
added lots of warnings for the makeEditable() command. - A user was having problems editing pose data after calling it.
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@ -178,7 +178,10 @@ class Armature:
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def makeEditable():
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"""
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Put the armature into EditMode for editing purposes.
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Put the armature into EditMode for editing purposes. (Enters Editmode)
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@warning: Using Window.Editmode() to switch the editmode manually will cause problems and possibly even crash Blender.
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@warning: This is only needed for operations such as adding and removing bones.
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@warning: Do access pose data until you have called update() or settings will be lost.
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@warning: The armature should not be in manual editmode
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prior to calling this method. The armature must be parented
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to an object prior to editing.
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@ -187,7 +190,7 @@ class Armature:
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def update():
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"""
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Save all changes and update the armature.
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Save all changes and update the armature. (Leaves Editmode)
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@note: Must have called makeEditable() first.
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@rtype: None
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"""
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