added lots of warnings for the makeEditable() command. - A user was having problems editing pose data after calling it.

This commit is contained in:
Campbell Barton 2007-01-06 07:40:06 +00:00
parent 0f6787d22d
commit 1d0af71d39

@ -178,7 +178,10 @@ class Armature:
def makeEditable():
"""
Put the armature into EditMode for editing purposes.
Put the armature into EditMode for editing purposes. (Enters Editmode)
@warning: Using Window.Editmode() to switch the editmode manually will cause problems and possibly even crash Blender.
@warning: This is only needed for operations such as adding and removing bones.
@warning: Do access pose data until you have called update() or settings will be lost.
@warning: The armature should not be in manual editmode
prior to calling this method. The armature must be parented
to an object prior to editing.
@ -187,7 +190,7 @@ class Armature:
def update():
"""
Save all changes and update the armature.
Save all changes and update the armature. (Leaves Editmode)
@note: Must have called makeEditable() first.
@rtype: None
"""