Freestyle: code cleanup.

Removed unnecessary header files and replaced some other heade files with
forward class declarations.
This commit is contained in:
Tamito Kajiyama 2014-08-01 12:49:04 +09:00
parent 160c65845d
commit 1f748d2324

@ -30,38 +30,28 @@
#include <string> #include <string>
//#include "ConfigIO.h"
#include "../geometry/FastGrid.h" #include "../geometry/FastGrid.h"
#include "../scene_graph/SceneHash.h" #include "../scene_graph/SceneHash.h"
#include "../system/Interpreter.h"
#include "../system/ProgressBar.h"
#include "../system/Precision.h" #include "../system/Precision.h"
#include "../system/RenderMonitor.h"
#include "../system/TimeUtils.h" #include "../system/TimeUtils.h"
#include "../view_map/FEdgeXDetector.h" #include "../view_map/FEdgeXDetector.h"
#include "../view_map/ViewMapBuilder.h" #include "../view_map/ViewMapBuilder.h"
extern "C" {
#include "render_types.h"
#include "DNA_scene_types.h"
}
#ifdef WITH_CXX_GUARDEDALLOC #ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h" #include "MEM_guardedalloc.h"
#endif #endif
namespace Freestyle { namespace Freestyle {
class AppView;
class NodeGroup;
class WShape;
class SShape;
class ViewMap;
class ViewEdge;
class AppCanvas; class AppCanvas;
class InteractiveShader; class AppView;
class Shader; class Interpreter;
class StrokeRenderer; class NodeGroup;
class ProgressBar;
class RenderMonitor;
class SShape;
class ViewEdge;
class ViewMap;
class Controller class Controller
{ {