Cleanup: pep8 & redundant vars

This commit is contained in:
Campbell Barton 2014-07-22 12:03:15 +10:00
parent 88f126f2eb
commit 200dd87de1
11 changed files with 19 additions and 22 deletions

@ -95,7 +95,7 @@ def schedule_force_build(name):
revision=forcesched.FixedParameter(name="revision", default=""), revision=forcesched.FixedParameter(name="revision", default=""),
repository=forcesched.FixedParameter(name="repository", default=""), repository=forcesched.FixedParameter(name="repository", default=""),
project=forcesched.FixedParameter(name="project", default=""), project=forcesched.FixedParameter(name="project", default=""),
properties=[])) properties=[]))
def schedule_build(name, hour, minute=0): def schedule_build(name, hour, minute=0):

@ -31,7 +31,6 @@ and <output-filename> is where to write the generated man page.
# <pep8 compliant> # <pep8 compliant>
import subprocess import subprocess
import os
import sys import sys
import time import time

@ -65,6 +65,7 @@ def bake(engine, obj, pass_type, pixel_array, num_pixels, depth, result):
if session is not None: if session is not None:
_cycles.bake(engine.session, obj.as_pointer(), pass_type, pixel_array.as_pointer(), num_pixels, depth, result.as_pointer()) _cycles.bake(engine.session, obj.as_pointer(), pass_type, pixel_array.as_pointer(), num_pixels, depth, result.as_pointer())
def reset(engine, data, scene): def reset(engine, data, scene):
import _cycles import _cycles
data = data.as_pointer() data = data.as_pointer()

@ -57,6 +57,7 @@ def rna_idprop_ui_prop_clear(item, prop):
except: except:
pass pass
def rna_idprop_context_value(context, context_member, property_type): def rna_idprop_context_value(context, context_member, property_type):
space = context.space_data space = context.space_data
@ -73,11 +74,13 @@ def rna_idprop_context_value(context, context_member, property_type):
return rna_item, context_member return rna_item, context_member
def rna_idprop_has_properties(rna_item): def rna_idprop_has_properties(rna_item):
keys = rna_item.keys() keys = rna_item.keys()
nbr_props = len(keys) nbr_props = len(keys)
return (nbr_props > 1) or (nbr_props and '_RNA_UI' not in keys) return (nbr_props > 1) or (nbr_props and '_RNA_UI' not in keys)
def draw(layout, context, context_member, property_type, use_edit=True): def draw(layout, context, context_member, property_type, use_edit=True):
def assign_props(prop, val, key): def assign_props(prop, val, key):

@ -249,9 +249,9 @@ class SubdivisionSet(Operator):
if mod.type == 'MULTIRES': if mod.type == 'MULTIRES':
if not relative: if not relative:
if level > mod.total_levels: if level > mod.total_levels:
sub = level - mod.total_levels sub = level - mod.total_levels
for i in range (0, sub): for i in range (0, sub):
bpy.ops.object.multires_subdivide(modifier="Multires") bpy.ops.object.multires_subdivide(modifier="Multires")
if obj.mode == 'SCULPT': if obj.mode == 'SCULPT':
if mod.sculpt_levels != level: if mod.sculpt_levels != level:

@ -1172,7 +1172,6 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
col = split.column() col = split.column()
factor_but(col, "use_map_alpha", "alpha_factor", "Alpha") factor_but(col, "use_map_alpha", "alpha_factor", "Alpha")
layout.separator() layout.separator()
if not isinstance(idblock, ParticleSettings): if not isinstance(idblock, ParticleSettings):

@ -261,7 +261,7 @@ class CLIP_PT_tools_marker(CLIP_PT_tracking_panel, Panel):
layout = self.layout layout = self.layout
sc = context.space_data sc = context.space_data
clip = sc.clip # clip = sc.clip
col = layout.column(align=True) col = layout.column(align=True)
row = col.row(align=True) row = col.row(align=True)

@ -1036,7 +1036,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
class TEXTURE_UL_texpaintslots(UIList): class TEXTURE_UL_texpaintslots(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
ma = data # ma = data
ima = item ima = item
if self.layout_type in {'DEFAULT', 'COMPACT'}: if self.layout_type in {'DEFAULT', 'COMPACT'}:
@ -1061,7 +1061,7 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
layout = self.layout layout = self.layout
settings = context.tool_settings.image_paint settings = context.tool_settings.image_paint
brush = settings.brush # brush = settings.brush
ob = context.active_object ob = context.active_object
col = layout.column() col = layout.column()
@ -1383,7 +1383,7 @@ class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
def draw(self, context): def draw(self, context):
layout = self.layout layout = self.layout
scene = context.scene # scene = context.scene
toolsettings = context.tool_settings toolsettings = context.tool_settings
sculpt = toolsettings.sculpt sculpt = toolsettings.sculpt
@ -1604,7 +1604,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPaintPanel, Panel):
mesh = ob.data mesh = ob.data
toolsettings = context.tool_settings toolsettings = context.tool_settings
ipaint = toolsettings.image_paint ipaint = toolsettings.image_paint
settings = toolsettings.image_paint # settings = toolsettings.image_paint
col = layout.column() col = layout.column()

@ -434,11 +434,6 @@ def modifier_hook_add(scene, obj, use_vgroup=True):
for v in mesh.vertices: for v in mesh.vertices:
v.select = False v.select = False
if IS_BMESH:
face_verts = mesh_bmesh_poly_vertices(mesh.polygons[0])
else:
face_verts = mesh.faces[0].vertices[:]
for i in mesh.faces[0].vertices: for i in mesh.faces[0].vertices:
mesh.vertices[i].select = True mesh.vertices[i].select = True