forked from bartvdbraak/blender
== Action Editor - Column Select Tools ==
Now it is possible to column select keyframes that occur on the same frame as selected markers with the hotkey: SHIFT K More selection goodies to come :-)
This commit is contained in:
parent
0f7f11fafc
commit
201df23d54
@ -113,7 +113,8 @@ void deselect_actionchannels (struct bAction *act, int test);
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void deselect_meshchannel_keys (struct Key *key, int test);
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int select_channel(struct bAction *act, struct bActionChannel *chan, int selectmode);
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void select_actionchannel_by_name (struct bAction *act, char *name, int select);
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void column_select_meshkeys(struct Key *key, int mode);
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void column_select_actionkeys(struct bAction *act, int mode);
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/* Action */
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struct bActionChannel* get_hilighted_action_channel(struct bAction* action);
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@ -33,6 +33,7 @@
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#ifndef BSE_TIME_H
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#define BSE_TIME_H
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struct ListBase;
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struct View2D;
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/* ******** Markers - General Api ********* */
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@ -41,11 +42,16 @@ void duplicate_marker(void);
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void remove_marker(void);
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void rename_marker(void);
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void transform_markers(int mode, int smode);
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void borderselect_markers(void);
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void deselect_markers(short test, short sel);
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struct TimeMarker *find_nearest_marker(int clip_y);
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void nextprev_marker(short dir);
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void add_marker_to_cfra_elem(struct ListBase *lb, struct TimeMarker *marker);
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void make_marker_cfra_list(struct ListBase *lb);
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/* ******** Markers - Space Specific ************* */
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void draw_markers_timespace(struct View2D *v2d);
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@ -485,16 +485,24 @@ static void make_sel_cfra_list(Ipo *ipo, ListBase *elems)
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/* This function selects all key frames in the same column(s) as a already selected key(s)
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* this version only works for Shape Keys, Key should be not NULL
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*/
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static void column_select_shapekeys(Key *key)
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void column_select_shapekeys(Key *key, int mode)
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{
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if(key->ipo) {
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IpoCurve *icu;
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ListBase elems= {NULL, NULL};
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CfraElem *ce;
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/* create a list of all selected keys */
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make_sel_cfra_list(key->ipo, &elems);
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/* build list of columns */
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switch (mode) {
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case 1:
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/* create a list of all selected keys */
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make_sel_cfra_list(key->ipo, &elems);
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break;
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case 2:
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/* create a list of all selected markers */
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make_marker_cfra_list(&elems);
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break;
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}
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/* loop through all of the keys and select additional keyframes
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* based on the keys found to be selected above
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@ -521,7 +529,7 @@ static void column_select_shapekeys(Key *key)
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/* This function selects all key frames in the same column(s) as a already selected key(s)
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* this version only works for on Action. *act should be not NULL
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*/
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static void column_select_actionkeys(bAction *act)
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void column_select_actionkeys(bAction *act, int mode)
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{
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IpoCurve *icu;
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BezTriple *bezt;
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@ -530,18 +538,27 @@ static void column_select_actionkeys(bAction *act)
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bActionChannel *chan;
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bConstraintChannel *conchan;
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/* create a list of all selected keys */
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for (chan=act->chanbase.first; chan; chan=chan->next){
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if((chan->flag & ACHAN_HIDDEN)==0) {
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if (chan->ipo)
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make_sel_cfra_list(chan->ipo, &elems);
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for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next) {
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if (conchan->ipo)
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make_sel_cfra_list(conchan->ipo, &elems);
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/* build list of columns */
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switch (mode) {
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case 1:
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/* create a list of all selected keys */
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for (chan=act->chanbase.first; chan; chan=chan->next){
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if((chan->flag & ACHAN_HIDDEN)==0) {
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if (chan->ipo)
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make_sel_cfra_list(chan->ipo, &elems);
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for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next) {
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if (conchan->ipo)
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make_sel_cfra_list(conchan->ipo, &elems);
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}
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}
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}
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}
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break;
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case 2:
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/* create a list of all selected markers */
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make_marker_cfra_list(&elems);
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break;
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}
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/* loop through all of the keys and select additional keyframes
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* based on the keys found to be selected above
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*/
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@ -2680,15 +2697,18 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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break;
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case KKEY:
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if(key)
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column_select_shapekeys(key);
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else if(act)
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column_select_actionkeys(act);
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val= (G.qual & LR_SHIFTKEY) ? 2 : 1;
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if(key)
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column_select_shapekeys(key, val);
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else if(act)
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column_select_actionkeys(act, val);
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allqueue(REDRAWTIME, 0);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWNLA, 0);
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allqueue(REDRAWSOUND, 0);
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break;
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case MKEY:
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@ -435,6 +435,43 @@ TimeMarker *find_nearest_marker(int clip_y)
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return NULL;
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}
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/* Adds a marker to list of cfra elems */
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void add_marker_to_cfra_elem(ListBase *lb, TimeMarker *marker)
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{
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CfraElem *ce, *cen;
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ce= lb->first;
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while(ce) {
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if( ce->cfra==marker->frame ) {
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/* do because of double keys */
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if(marker->flag & SELECT) ce->sel= marker->flag;
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return;
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}
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else if(ce->cfra > marker->frame) break;
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ce= ce->next;
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}
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cen= MEM_callocN(sizeof(CfraElem), "add_to_cfra_elem");
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if(ce) BLI_insertlinkbefore(lb, ce, cen);
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else BLI_addtail(lb, cen);
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cen->cfra= marker->frame;
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cen->sel= marker->flag;
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}
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/* This function makes a list of the selected markers
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*/
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void make_marker_cfra_list(ListBase *lb)
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{
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TimeMarker *marker;
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for (marker= G.scene->markers.first; marker; marker= marker->next) {
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add_marker_to_cfra_elem(lb, marker);
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}
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}
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/* *********** End Markers - Markers API *************** */
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static int find_nearest_timeline_marker(float dx)
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@ -92,10 +92,11 @@
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#define ACTMENU_SEL_BORDERM 1
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#define ACTMENU_SEL_ALL_KEYS 2
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#define ACTMENU_SEL_ALL_CHAN 3
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#define ACTMENU_SEL_COLUMN 4
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#define ACTMENU_SEL_ALL_MARKERS 5
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#define ACTMENU_SEL_MARKERS_KEYSBETWEEN 6
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#define ACTMENU_SEL_MARKERS_KEYSCOLUMN 7
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#define ACTMENU_SEL_ALL_MARKERS 4
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#define ACTMENU_SEL_COLUMN_KEYS 1
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#define ACTMENU_SEL_COLUMN_MARKERSCOLUMN 2
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#define ACTMENU_SEL_COLUMN_MARKERSBETWEEN 3
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#define ACTMENU_KEY_DUPLICATE 0
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#define ACTMENU_KEY_DELETE 1
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@ -355,6 +356,56 @@ static uiBlock *action_viewmenu(void *arg_unused)
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return block;
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}
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static void do_action_selectmenu_columnmenu(void *arg, int event)
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{
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SpaceAction *saction;
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bAction *act;
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Key *key;
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key = get_action_mesh_key();
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saction= curarea->spacedata.first;
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act=saction->action;
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if ( ELEM3(event, ACTMENU_SEL_COLUMN_KEYS, ACTMENU_SEL_COLUMN_MARKERSCOLUMN,
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ACTMENU_SEL_COLUMN_MARKERSBETWEEN) == 0)
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return;
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if (key)
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column_select_shapekeys(key, event);
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else
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column_select_actionkeys(act, event);
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allqueue(REDRAWTIME, 0);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWNLA, 0);
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allqueue(REDRAWSOUND, 0);
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}
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static uiBlock *action_selectmenu_columnmenu(void *arg_unused)
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{
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uiBlock *block;
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short yco= 0, menuwidth=120;
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block= uiNewBlock(&curarea->uiblocks, "action_selectmenu_columnmenu",
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UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
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uiBlockSetButmFunc(block, do_action_selectmenu_columnmenu, NULL);
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
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"On Selected Keys|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
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ACTMENU_SEL_COLUMN_KEYS, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
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"On Selected Markers|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
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ACTMENU_SEL_COLUMN_MARKERSCOLUMN, "");
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uiBlockSetDirection(block, UI_RIGHT);
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uiTextBoundsBlock(block, 60);
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return block;
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}
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static void do_action_selectmenu(void *arg, int event)
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{
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SpaceAction *saction;
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@ -414,16 +465,6 @@ static void do_action_selectmenu(void *arg, int event)
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allqueue(REDRAWNLA, 0);
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allqueue(REDRAWSOUND, 0);
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break;
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case ACTMENU_SEL_COLUMN: /* select column */
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addqueue (curarea->win, KKEY, 1);
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break;
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case ACTMENU_SEL_MARKERS_KEYSBETWEEN: /* keys between 2 extreme selected markers */
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break;
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case ACTMENU_SEL_MARKERS_KEYSCOLUMN: /* keys on same frame as marker(s) */
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break;
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}
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}
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@ -463,23 +504,9 @@ static uiBlock *action_selectmenu(void *arg_unused)
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uiDefBut(block, SEPR, 0, "", 0, yco-=6,
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menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
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"Select Keys Column|K", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 0,
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ACTMENU_SEL_COLUMN, "");
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/*
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
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"Select Keys At Markers|CTRL K", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 0,
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ACTMENU_SEL_MARKERS_KEYSCOLUMN, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
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"Select Keys Between Markers|SHIFT K", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 0,
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ACTMENU_SEL_MARKERS_KEYSBETWEEN, "");
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*/
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uiDefIconTextBlockBut(block, action_selectmenu_columnmenu,
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NULL, ICON_RIGHTARROW_THIN, "Column Select Keys", 0, yco-=20, 120, 20, "");
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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