2.5 MSVC9 projectfiles

* RNA: move of rna_*_api.c files
* removed deleted projects ODE, SUMO etc.
* Added new files to editors/space_logic
This commit is contained in:
Andrea Weikert 2009-06-22 22:39:28 +00:00
parent 8579eff5c6
commit 2293347af8
8 changed files with 110 additions and 184 deletions

@ -367,6 +367,42 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="generic"
>
<File
RelativePath="..\..\..\source\blender\python\generic\BGL.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\bpy_internal_import.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\euler.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\Geometry.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\Mathutils.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\matrix.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\quat.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\generic\vector.c"
>
</File>
</Filter>
</Filter> </Filter>
<Filter <Filter
Name="Header Files" Name="Header Files"

@ -9,7 +9,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6} {98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{D1A9312F-4557-4982-A0F4-4D08508235F4} = {D1A9312F-4557-4982-A0F4-4D08508235F4} {D1A9312F-4557-4982-A0F4-4D08508235F4} = {D1A9312F-4557-4982-A0F4-4D08508235F4}
{884D8731-654C-4C7F-9A75-8F37A305BE1E} = {884D8731-654C-4C7F-9A75-8F37A305BE1E} {884D8731-654C-4C7F-9A75-8F37A305BE1E} = {884D8731-654C-4C7F-9A75-8F37A305BE1E}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
@ -21,10 +20,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5} {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067} {138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292} {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251} {106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251}
@ -46,19 +43,15 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358} {E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164} {8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74} {4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538} {E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43} {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359} {DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D} {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598} {B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
@ -86,8 +79,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BP
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
@ -102,7 +93,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\g
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B} {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E} {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718} {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
@ -137,7 +127,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameeng
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6} {98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{D1A9312F-4557-4982-A0F4-4D08508235F4} = {D1A9312F-4557-4982-A0F4-4D08508235F4} {D1A9312F-4557-4982-A0F4-4D08508235F4} = {D1A9312F-4557-4982-A0F4-4D08508235F4}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
@ -150,7 +139,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameeng
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5} {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87} {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067} {138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292} {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139} {670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
@ -172,17 +160,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameeng
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358} {E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164} {8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74} {4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538} {E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43} {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D} {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598} {B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
@ -217,8 +201,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenplugin
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\kernel\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\kernel\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Sumo", "..\gameengine\physics\PHY_Physics\PHY_Sumo\PHY_Sumo.vcproj", "{9625642D-6F20-4FB6-A089-BE7441B223E3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400} {FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
@ -230,31 +212,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_broad", "..\..\extern\solid\make\msvc_9_0\broad\broad.vcproj", "{0112CAD5-3584-412A-A2E5-1315A00437B4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_complex", "..\..\extern\solid\make\msvc_9_0\complex\complex.vcproj", "{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_convex", "..\..\extern\solid\make\msvc_9_0\convex\convex.vcproj", "{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_solid", "..\..\extern\solid\make\msvc_9_0\solid.vcproj", "{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
ProjectSection(ProjectDependencies) = postProject
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_bullet2", "..\..\extern\bullet2\make\msvc_9_0\Bullet.vcproj", "{FFD3C64A-30E2-4BC7-BC8F-51818C320400}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_bullet2", "..\..\extern\bullet2\make\msvc_9_0\Bullet.vcproj", "{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_glew", "..\..\extern\glew\make\msvc_9_0\glew.vcproj", "{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_glew", "..\..\extern\glew\make\msvc_9_0\glew.vcproj", "{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_qhull", "..\..\extern\qhull\make\msvc_9_0\qhull.vcproj", "{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_build_install_all", "..\..\extern\make\msvc_9_0\build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_build_install_all", "..\..\extern\make\msvc_9_0\build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400} {FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_boolop", "..\..\intern\boolop\make\msvc_9_0\boolop.vcproj", "{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_boolop", "..\..\intern\boolop\make\msvc_9_0\boolop.vcproj", "{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}"
@ -484,20 +448,6 @@ Global
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Debug|Win32.Build.0 = BlenderPlayer Debug|Win32 {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release|Win32.ActiveCfg = BlenderPlayer Release|Win32 {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release|Win32.Build.0 = BlenderPlayer Release|Win32 {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release|Win32.Build.0 = BlenderPlayer Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Release|Win32.Build.0 = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Release|Win32.Build.0 = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Debug|Win32.Build.0 = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Release|Win32.ActiveCfg = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Release|Win32.Build.0 = Blender Release|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug|Win32.ActiveCfg = Blender Debug|Win32 {106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32 {106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32 {106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
@ -834,22 +784,6 @@ Global
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Debug|Win32.Build.0 = BlenderPlayer Debug|Win32 {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release|Win32.ActiveCfg = BlenderPlayer Release|Win32 {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release|Win32.Build.0 = BlenderPlayer Release|Win32 {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release|Win32.Build.0 = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release|Win32.Build.0 = Blender Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Release|Win32.Build.0 = BlenderPlayer Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32 {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32 {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32 {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
@ -914,70 +848,6 @@ Global
{670EC17A-0548-4BBF-A27B-636C7C188139}.Debug|Win32.Build.0 = Debug|Win32 {670EC17A-0548-4BBF-A27B-636C7C188139}.Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Release|Win32.ActiveCfg = Release|Win32 {670EC17A-0548-4BBF-A27B-636C7C188139}.Release|Win32.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Release|Win32.Build.0 = Release|Win32 {670EC17A-0548-4BBF-A27B-636C7C188139}.Release|Win32.Build.0 = Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Release|Win32.Build.0 = 3D Plugin Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Release|Win32.Build.0 = 3D Plugin Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Release|Win32.Build.0 = 3D Plugin Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Release|Win32.Build.0 = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Release|Win32.Build.0 = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32 {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32 {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32 {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
@ -1010,22 +880,6 @@ Global
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Debug|Win32.Build.0 = Blender Debug|Win32 {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Debug|Win32.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release|Win32.ActiveCfg = Blender Release|Win32 {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release|Win32.Build.0 = Blender Release|Win32 {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release|Win32.Build.0 = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Release|Win32.Build.0 = 3D Plugin Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32 {9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32 {9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32 {9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32

@ -261,6 +261,10 @@
RelativePath="..\..\..\source\blender\editors\include\ED_particle.h" RelativePath="..\..\..\source\blender\editors\include\ED_particle.h"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\editors\include\ED_pointcache.h"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\editors\include\ED_previewrender.h" RelativePath="..\..\..\source\blender\editors\include\ED_previewrender.h"
> >
@ -1342,6 +1346,10 @@
RelativePath="..\..\..\source\blender\editors\physics\ed_fluidsim.c" RelativePath="..\..\..\source\blender\editors\physics\ed_fluidsim.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\editors\physics\ed_pointcache.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\editors\physics\editparticle.c" RelativePath="..\..\..\source\blender\editors\physics\editparticle.c"
> >
@ -1351,6 +1359,30 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="space_logic"
>
<File
RelativePath="..\..\..\source\blender\editors\space_logic\logic_buttons.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_logic\logic_header.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_logic\logic_intern.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_logic\logic_window.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\space_logic\space_logic.c"
>
</File>
</Filter>
</Files> </Files>
<Globals> <Globals>
</Globals> </Globals>

@ -588,10 +588,6 @@
Name="Source Files" Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
> >
<File
RelativePath="..\..\..\source\blender\editors\interface\interface_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\makesrna.c" RelativePath="..\..\..\source\blender\makesrna\intern\makesrna.c"
> >
@ -684,6 +680,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_main.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_main.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_main_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_material.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_material.c"
> >
@ -692,6 +692,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_mesh.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_mesh.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_mesh_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_meta.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_meta.c"
> >
@ -708,6 +712,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_object.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_object.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_object_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_object_force.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_object_force.c"
> >
@ -728,10 +736,6 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_property.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_property.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_radio.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_rna.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_rna.c"
> >
@ -780,6 +784,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_ui.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_ui.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_ui_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_userdef.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_userdef.c"
> >
@ -796,6 +804,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_wm.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_wm.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_wm_api.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_world.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna_world.c"
> >

@ -182,6 +182,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_armature_gen.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_armature_gen.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna.cRNA_blender_cpp.h"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_brush_gen.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_brush_gen.c"
> >
@ -294,10 +298,6 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_property_gen.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_property_gen.c"
> >
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_radio_gen.c"
>
</File>
<File <File
RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_rna_gen.c" RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_rna_gen.c"
> >

@ -42,7 +42,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG" PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
@ -117,7 +117,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -193,7 +193,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG" PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -268,7 +268,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true" StringPooling="true"
RuntimeLibrary="2" RuntimeLibrary="2"
@ -344,7 +344,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG" PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -419,7 +419,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"

@ -43,7 +43,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -118,7 +118,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
@ -193,7 +193,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true" StringPooling="true"
RuntimeLibrary="2" RuntimeLibrary="2"
@ -268,7 +268,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -343,7 +343,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -418,7 +418,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"

@ -42,7 +42,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="true" StringPooling="true"
RuntimeLibrary="2" RuntimeLibrary="2"
@ -118,7 +118,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
@ -193,7 +193,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT" PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -269,7 +269,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -345,7 +345,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT" PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -421,7 +421,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
InlineFunctionExpansion="1" InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu" AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="true" StringPooling="true"
RuntimeLibrary="0" RuntimeLibrary="0"
@ -549,10 +549,6 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp" RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp"
> >
</File> </File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp"
>
</File>
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp" RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"
> >
@ -601,10 +597,6 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp" RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"
> >
</File> </File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"
>
</File>
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp" RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp"
> >