Fix for bug #8464: particle system didn't attach to mesh in

case of a deforming modifier after subsurf.
This commit is contained in:
Brecht Van Lommel 2008-03-17 18:43:10 +00:00
parent aee5cb7762
commit 25cf799ef8

@ -5527,6 +5527,7 @@ static void particleSystemModifier_deformVerts(
/* make new dm */
psmd->dm=CDDM_copy(dm);
CDDM_apply_vert_coords(psmd->dm, vertexCos);
CDDM_calc_normals(psmd->dm);
if(needsFree){