Fix [#21651] After Fix # 21114 Adding mesh in local at cursor position doesn't work

Silly bug from yesterday..
This commit is contained in:
Matt Ebb 2010-03-18 01:26:56 +00:00
parent ab739dd456
commit 25ea2fafdd

@ -105,8 +105,11 @@ void ED_object_location_from_view(bContext *C, float *loc)
{
View3D *v3d= CTX_wm_view3d(C);
Scene *scene= CTX_data_scene(C);
float *cursor;
loc = give_cursor(scene, v3d);
cursor = give_cursor(scene, v3d);
copy_v3_v3(loc, cursor);
}
void ED_object_rotation_from_view(bContext *C, float *rot)