a) fixing domain boundaries
b) fixing flow gui (no more velocity there - taken from particles)
c) Outflow available (deletes smoke from scene)
d) deactivating other noise options for now
e) base for render/preview settings 
f) fixing collisions to be working again
This commit is contained in:
Daniel Genrich 2009-08-02 23:30:44 +00:00
parent eff8e107fe
commit 262a76812e
6 changed files with 106 additions and 76 deletions

@ -120,29 +120,29 @@ FLUID_3D::FLUID_3D(int *res, int amplify, float *p0, float dt) :
// set side obstacles // set side obstacles
int index; int index;
for (int y = 0; y < _yRes; y++) for (int y = 0; y < _yRes; y++) // z
for (int x = 0; x < _xRes; x++) for (int x = 0; x < _xRes; x++)
{ {
// front slab // front slab
index = x + y * _xRes; index = x + y * _xRes;
if(DOMAIN_BC_FRONT==1) _obstacles[index] = 1; if(DOMAIN_BC_BOTTOM==1) _obstacles[index] = 1;
// back slab // back slab
index += _totalCells - _slabSize; index += _totalCells - _slabSize;
if(DOMAIN_BC_BACK==1) _obstacles[index] = 1; if(DOMAIN_BC_TOP==1) _obstacles[index] = 1;
} }
for (int z = 0; z < _zRes; z++) for (int z = 0; z < _zRes; z++) // y
for (int x = 0; x < _xRes; x++) for (int x = 0; x < _xRes; x++)
{ {
// bottom slab // bottom slab
index = x + z * _slabSize; index = x + z * _slabSize;
if(DOMAIN_BC_BOTTOM==1) _obstacles[index] = 1; if(DOMAIN_BC_FRONT==1) _obstacles[index] = 1;
// top slab // top slab
index += _slabSize - _xRes; index += _slabSize - _xRes;
if(DOMAIN_BC_TOP==1) _obstacles[index] = 1; if(DOMAIN_BC_BACK==1) _obstacles[index] = 1;
} }
for (int z = 0; z < _zRes; z++) for (int z = 0; z < _zRes; z++) // x
for (int y = 0; y < _yRes; y++) for (int y = 0; y < _yRes; y++)
{ {
// left slab // left slab
@ -360,12 +360,12 @@ void FLUID_3D::project()
if(DOMAIN_BC_LEFT == 0) setNeumannX(_xVelocity, _res); if(DOMAIN_BC_LEFT == 0) setNeumannX(_xVelocity, _res);
else setZeroX(_xVelocity, _res); else setZeroX(_xVelocity, _res);
if(DOMAIN_BC_TOP == 0) setNeumannY(_yVelocity, _res); if(DOMAIN_BC_TOP == 0) setNeumannZ(_zVelocity, _res);
else setZeroY(_yVelocity, _res);
if(DOMAIN_BC_FRONT == 0) setNeumannZ(_zVelocity, _res);
else setZeroZ(_zVelocity, _res); else setZeroZ(_zVelocity, _res);
if(DOMAIN_BC_FRONT == 0) setNeumannY(_yVelocity, _res);
else setZeroY(_yVelocity, _res);
// calculate divergence // calculate divergence
index = _slabSize + _xRes + 1; index = _slabSize + _xRes + 1;
for (z = 1; z < _zRes - 1; z++, index += 2 * _xRes) for (z = 1; z < _zRes - 1; z++, index += 2 * _xRes)
@ -630,12 +630,12 @@ void FLUID_3D::advectMacCormack()
if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocity, res); if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocity, res);
else setZeroX(_xVelocity, res); else setZeroX(_xVelocity, res);
if(DOMAIN_BC_TOP == 0) copyBorderY(_yVelocity, res); if(DOMAIN_BC_TOP == 0) copyBorderZ(_zVelocity, res);
else setZeroY(_yVelocity, res);
if(DOMAIN_BC_FRONT == 0) copyBorderZ(_zVelocity, res);
else setZeroZ(_zVelocity, res); else setZeroZ(_zVelocity, res);
if(DOMAIN_BC_FRONT == 0) copyBorderY(_yVelocity, res);
else setZeroY(_yVelocity, res);
SWAP_POINTERS(_xVelocity, _xVelocityOld); SWAP_POINTERS(_xVelocity, _xVelocityOld);
SWAP_POINTERS(_yVelocity, _yVelocityOld); SWAP_POINTERS(_yVelocity, _yVelocityOld);
SWAP_POINTERS(_zVelocity, _zVelocityOld); SWAP_POINTERS(_zVelocity, _zVelocityOld);
@ -658,12 +658,12 @@ void FLUID_3D::advectMacCormack()
if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocity, res); if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocity, res);
else setZeroX(_xVelocity, res); else setZeroX(_xVelocity, res);
if(DOMAIN_BC_TOP == 0) copyBorderY(_yVelocity, res); if(DOMAIN_BC_TOP == 0) copyBorderZ(_zVelocity, res);
else setZeroY(_yVelocity, res);
if(DOMAIN_BC_FRONT == 0) copyBorderZ(_zVelocity, res);
else setZeroZ(_zVelocity, res); else setZeroZ(_zVelocity, res);
if(DOMAIN_BC_FRONT == 0) copyBorderY(_yVelocity, res);
else setZeroY(_yVelocity, res);
setZeroBorder(_density, res); setZeroBorder(_density, res);
setZeroBorder(_heat, res); setZeroBorder(_heat, res);

@ -104,26 +104,14 @@ void FLUID_3D::setNeumannY(float* field, Vec3Int res)
for (int z = 0; z < res[2]; z++) for (int z = 0; z < res[2]; z++)
for (int x = 0; x < res[0]; x++) for (int x = 0; x < res[0]; x++)
{ {
// bottom slab // front slab
index = x + z * slabSize; index = x + z * slabSize;
field[index] = field[index + 2 * res[0]]; field[index] = field[index + 2 * res[0]];
// top slab // back slab
index += slabSize - res[0]; index += slabSize - res[0];
field[index] = field[index - 2 * res[0]]; field[index] = field[index - 2 * res[0]];
} }
// fix, force top slab to only allow outwards flux
for (int z = 0; z < res[2]; z++)
for (int x = 0; x < res[0]; x++)
{
// top slab
index = x + z * slabSize;
index += slabSize - res[0];
if(field[index]<0.) field[index] = 0.;
index -= res[0];
if(field[index]<0.) field[index] = 0.;
}
} }
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
@ -137,14 +125,26 @@ void FLUID_3D::setNeumannZ(float* field, Vec3Int res)
for (int y = 0; y < res[1]; y++) for (int y = 0; y < res[1]; y++)
for (int x = 0; x < res[0]; x++) for (int x = 0; x < res[0]; x++)
{ {
// front slab // bottom slab
index = x + y * res[0]; index = x + y * res[0];
field[index] = field[index + 2 * slabSize]; field[index] = field[index + 2 * slabSize];
// back slab // top slab
index += totalCells - slabSize; index += totalCells - slabSize;
field[index] = field[index - 2 * slabSize]; field[index] = field[index - 2 * slabSize];
} }
// fix, force top slab to only allow outwards flux
for (int y = 0; y < res[1]; y++)
for (int x = 0; x < res[0]; x++)
{
// top slab
index = x + y * res[0];
index += totalCells - slabSize;
if(field[index]<0.) field[index] = 0.;
index -= slabSize;
if(field[index]<0.) field[index] = 0.;
}
} }
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////

@ -376,10 +376,9 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md.domain_settings, "coll_group") layout.itemR(md.domain_settings, "coll_group")
elif md.smoke_type == 'TYPE_FLOW': elif md.smoke_type == 'TYPE_FLOW':
layout.itemS() layout.itemS()
layout.itemR(md.flow_settings, "outflow")
layout.itemR(md.flow_settings, "density") layout.itemR(md.flow_settings, "density")
layout.itemR(md.flow_settings, "temperature") layout.itemR(md.flow_settings, "temperature")
layout.itemL(text="Velocity")
layout.row().itemR(md.flow_settings, "velocity", text="")
layout.item_pointerR(md.flow_settings, "psys", ob, "particle_systems") layout.item_pointerR(md.flow_settings, "psys", ob, "particle_systems")
elif md.smoke_type == 'TYPE_COLL': elif md.smoke_type == 'TYPE_COLL':
layout.itemS() layout.itemS()

@ -199,7 +199,9 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
} }
} }
printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]); // TODO: put in failsafe if res<=0 - dg
// printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]);
// dt max is 0.1 // dt max is 0.1
smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->amplify, smd->domain->p0, smd->domain->p1, 2.5 / FPS); smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->amplify, smd->domain->p0, smd->domain->p1, 2.5 / FPS);
@ -222,10 +224,14 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
return 1; return 1;
} }
else if((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll) else if((smd->type & MOD_SMOKE_TYPE_COLL))
{ {
smd->time = scene->r.cfra; smd->time = scene->r.cfra;
// todo: delete this when loading colls work -dg
if(!smd->coll)
smokeModifier_createType(smd);
if(!smd->coll->points) if(!smd->coll->points)
{ {
// init collision points // init collision points
@ -600,7 +606,7 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
smd->domain->eff_group = NULL; smd->domain->eff_group = NULL;
smd->domain->fluid_group = NULL; smd->domain->fluid_group = NULL;
smd->domain->coll_group = NULL; smd->domain->coll_group = NULL;
smd->domain->maxres = 48; smd->domain->maxres = 32;
smd->domain->amplify = 2; smd->domain->amplify = 2;
smd->domain->omega = 0.5; smd->domain->omega = 0.5;
smd->domain->alpha = -0.001; smd->domain->alpha = -0.001;
@ -652,7 +658,7 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
void smoke_calc_transparency(struct SmokeModifierData *smd, float *light, int big); void smoke_calc_transparency(struct SmokeModifierData *smd, float *light, int big);
void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm) void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm)
{ {
if(scene->r.cfra >= smd->time) if(scene->r.cfra >= smd->time)
smokeModifier_init(smd, ob, scene, dm); smokeModifier_init(smd, ob, scene, dm);
@ -793,24 +799,49 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// 2. set cell values (heat, density and velocity) // 2. set cell values (heat, density and velocity)
index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]); index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
heat[index] = sfs->temp; if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW)) // this is inflow
density[index] = sfs->density;
velocity_x[index] = pa->state.vel[0];
velocity_y[index] = pa->state.vel[1];
velocity_z[index] = pa->state.vel[2];
// we need different handling for the high-res feature
if(bigdensity)
{ {
// init all surrounding cells according to amplification, too heat[index] = sfs->temp;
int i, j, k; density[index] = sfs->density;
for(i = 0; i < smd->domain->amplify; i++) velocity_x[index] = pa->state.vel[0];
for(j = 0; j < smd->domain->amplify; j++) velocity_y[index] = pa->state.vel[1];
for(k = 0; k < smd->domain->amplify; k++) velocity_z[index] = pa->state.vel[2];
{
index = smoke_get_index(smd->domain->amplify * cell[0] + i, bigres[0], smd->domain->amplify * cell[1] + j, bigres[1], smd->domain->amplify * cell[2] + k); // we need different handling for the high-res feature
bigdensity[index] = sfs->density; if(bigdensity)
} {
// init all surrounding cells according to amplification, too
int i, j, k;
for(i = 0; i < smd->domain->amplify; i++)
for(j = 0; j < smd->domain->amplify; j++)
for(k = 0; k < smd->domain->amplify; k++)
{
index = smoke_get_index(smd->domain->amplify * cell[0] + i, bigres[0], smd->domain->amplify * cell[1] + j, bigres[1], smd->domain->amplify * cell[2] + k);
bigdensity[index] = sfs->density;
}
}
}
else // outflow
{
heat[index] = 0.f;
density[index] = 0.f;
velocity_x[index] = 0.f;
velocity_y[index] = 0.f;
velocity_z[index] = 0.f;
// we need different handling for the high-res feature
if(bigdensity)
{
// init all surrounding cells according to amplification, too
int i, j, k;
for(i = 0; i < smd->domain->amplify; i++)
for(j = 0; j < smd->domain->amplify; j++)
for(k = 0; k < smd->domain->amplify; k++)
{
index = smoke_get_index(smd->domain->amplify * cell[0] + i, bigres[0], smd->domain->amplify * cell[1] + j, bigres[1], smd->domain->amplify * cell[2] + k);
bigdensity[index] = 0.f;
}
}
} }
} }
} }
@ -886,7 +917,6 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// we got nice collision object // we got nice collision object
SmokeCollSettings *scs = smd2->coll; SmokeCollSettings *scs = smd2->coll;
int cell[3]; int cell[3];
int valid = 1;
size_t index = 0; size_t index = 0;
size_t i, j; size_t i, j;
unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid); unsigned char *obstacles = smoke_get_obstacle(smd->domain->fluid);
@ -899,10 +929,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// check if cell is valid (in the domain boundary) // check if cell is valid (in the domain boundary)
for(j = 0; j < 3; j++) for(j = 0; j < 3; j++)
if((cell[j] > sds->res[j] - 1) || (cell[j] < 0)) if((cell[j] > sds->res[j] - 1) || (cell[j] < 0))
valid = 0; continue;
if(!valid)
continue;
// 2. set cell values (heat, density and velocity) // 2. set cell values (heat, density and velocity)
index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]); index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);

@ -75,17 +75,24 @@ typedef struct SmokeDomainSettings {
int max_textures; int max_textures;
short noise; /* noise type: wave, curl, anisotropic */ short noise; /* noise type: wave, curl, anisotropic */
short pad2; short pad2;
int pad3; int prev_res[3];
int pad4; int prev_maxres;
int render_res[3];
int render_maxres;
} SmokeDomainSettings; } SmokeDomainSettings;
/* inflow / outflow */ /* inflow / outflow */
/* type */
#define MOD_SMOKE_FLOW_TYPE_OUTFLOW (1<<1)
typedef struct SmokeFlowSettings { typedef struct SmokeFlowSettings {
struct SmokeModifierData *smd; /* for fast RNA access */ struct SmokeModifierData *smd; /* for fast RNA access */
struct ParticleSystem *psys; struct ParticleSystem *psys;
float density; float density;
float temp; /* delta temperature (temp - ambient temp) */ float temp; /* delta temperature (temp - ambient temp) */
float velocity[3]; float velocity[3]; /* UNUSED, velocity taken from particles */
float vgrp_heat_scale[2]; /* min and max scaling for vgroup_heat */ float vgrp_heat_scale[2]; /* min and max scaling for vgroup_heat */
short vgroup_flow; /* where inflow/outflow happens - red=1=action */ short vgroup_flow; /* where inflow/outflow happens - red=1=action */
short vgroup_density; short vgroup_density;

@ -118,8 +118,8 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
static EnumPropertyItem prop_noise_type_items[] = { static EnumPropertyItem prop_noise_type_items[] = {
{MOD_SMOKE_NOISEWAVE, "NOISEWAVE", 0, "Wavelet", ""}, {MOD_SMOKE_NOISEWAVE, "NOISEWAVE", 0, "Wavelet", ""},
{MOD_SMOKE_NOISEFFT, "NOISEFFT", 0, "FFT", ""}, /* {MOD_SMOKE_NOISEFFT, "NOISEFFT", 0, "FFT", ""}, */
{MOD_SMOKE_NOISECURL, "NOISECURL", 0, "Curl", ""}, /* {MOD_SMOKE_NOISECURL, "NOISECURL", 0, "Curl", ""}, */
{0, NULL, 0, NULL, NULL}}; {0, NULL, 0, NULL, NULL}};
srna = RNA_def_struct(brna, "SmokeDomainSettings", NULL); srna = RNA_def_struct(brna, "SmokeDomainSettings", NULL);
@ -129,8 +129,8 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "maxres", PROP_INT, PROP_NONE); prop= RNA_def_property(srna, "maxres", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "maxres"); RNA_def_property_int_sdna(prop, NULL, "maxres");
RNA_def_property_range(prop, 32, 512); RNA_def_property_range(prop, 24, 512);
RNA_def_property_ui_range(prop, 32, 512, 2, 0); RNA_def_property_ui_range(prop, 24, 512, 2, 0);
RNA_def_property_ui_text(prop, "Max Res", "Maximal resolution used in the fluid domain."); RNA_def_property_ui_text(prop, "Max Res", "Maximal resolution used in the fluid domain.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset"); RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
@ -233,13 +233,10 @@ static void rna_def_smoke_flow_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object."); RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset_dependancy"); RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset_dependancy");
prop= RNA_def_property(srna, "velocity", PROP_FLOAT, PROP_VECTOR); prop= RNA_def_property(srna, "outflow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "velocity"); RNA_def_property_boolean_sdna(prop, NULL, "type", MOD_SMOKE_FLOW_TYPE_OUTFLOW);
RNA_def_property_range(prop, -10, 10); RNA_def_property_ui_text(prop, "Outflow", "Deletes smoke from simulation");
RNA_def_property_ui_range(prop, -10, 10, 1, 1);
RNA_def_property_ui_text(prop, "Velocity", "");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL); RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
} }
static void rna_def_smoke_coll_settings(BlenderRNA *brna) static void rna_def_smoke_coll_settings(BlenderRNA *brna)