Orange: fixes in Compositor:

- Curves in Image window didn't copy alpha (when no 32 bits rect for
  display was made already).
- Code was missing to validate grouped nodes in Compositor, didnt work
  at all yet
- Loading new Images in a Node (using filewindow) didn't assign the image

Image window now displays Alpha for float images too
This commit is contained in:
Ton Roosendaal 2006-01-24 15:24:38 +00:00
parent 771c7f3549
commit 26b718654d
4 changed files with 73 additions and 8 deletions

@ -584,7 +584,7 @@ void curvemapping_do_image(CurveMapping *cumap, Image *ima)
pixc[0]= FTOCHAR(col[0]); pixc[0]= FTOCHAR(col[0]);
pixc[1]= FTOCHAR(col[1]); pixc[1]= FTOCHAR(col[1]);
pixc[2]= FTOCHAR(col[2]); pixc[2]= FTOCHAR(col[2]);
/* assume alpha was set */ pixc[3]= FTOCHAR(pixf[3]);
} }
} }

@ -33,6 +33,7 @@
#include "DNA_ID.h" #include "DNA_ID.h"
#include "DNA_node_types.h" #include "DNA_node_types.h"
#include "DNA_material_types.h" #include "DNA_material_types.h"
#include "DNA_scene_types.h"
#include "BKE_blender.h" #include "BKE_blender.h"
#include "BKE_colortools.h" #include "BKE_colortools.h"
@ -498,12 +499,12 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree)
/* should become callbackable... */ /* should become callbackable... */
void nodeVerifyGroup(bNodeTree *ngroup) void nodeVerifyGroup(bNodeTree *ngroup)
{ {
Material *ma;
/* group changed, so we rebuild the type definition */ /* group changed, so we rebuild the type definition */
ntreeMakeOwnType(ngroup); ntreeMakeOwnType(ngroup);
if(ngroup->type==NTREE_SHADER) { if(ngroup->type==NTREE_SHADER) {
Material *ma;
for(ma= G.main->mat.first; ma; ma= ma->id.next) { for(ma= G.main->mat.first; ma; ma= ma->id.next) {
if(ma->nodetree) { if(ma->nodetree) {
bNode *node; bNode *node;
@ -524,6 +525,28 @@ void nodeVerifyGroup(bNodeTree *ngroup)
} }
} }
} }
else if(ngroup->type==NTREE_COMPOSIT) {
Scene *sce;
for(sce= G.main->scene.first; sce; sce= sce->id.next) {
if(sce->nodetree) {
bNode *node;
/* find if group is in tree */
for(node= sce->nodetree->nodes.first; node; node= node->next)
if(node->id == (ID *)ngroup)
break;
if(node) {
/* set all type pointers OK */
ntreeInitTypes(sce->nodetree);
for(node= sce->nodetree->nodes.first; node; node= node->next)
if(node->id == (ID *)ngroup)
nodeVerifyType(sce->nodetree, node);
}
}
}
}
} }
/* also to check all users of groups. Now only used in editor for hide/unhide */ /* also to check all users of groups. Now only used in editor for hide/unhide */
@ -532,7 +555,6 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup)
{ {
bNode *node; bNode *node;
bNodeSocket *sock; bNodeSocket *sock;
Material *ma;
/* clear flags */ /* clear flags */
for(node= ngroup->nodes.first; node; node= node->next) { for(node= ngroup->nodes.first; node; node= node->next) {
@ -544,6 +566,7 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup)
/* tag all thats in use */ /* tag all thats in use */
if(ngroup->type==NTREE_SHADER) { if(ngroup->type==NTREE_SHADER) {
Material *ma;
for(ma= G.main->mat.first; ma; ma= ma->id.next) { for(ma= G.main->mat.first; ma; ma= ma->id.next) {
if(ma->nodetree) { if(ma->nodetree) {
for(node= ma->nodetree->nodes.first; node; node= node->next) { for(node= ma->nodetree->nodes.first; node; node= node->next) {
@ -561,6 +584,25 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup)
} }
} }
} }
else if(ngroup->type==NTREE_COMPOSIT) {
Scene *sce;
for(sce= G.main->scene.first; sce; sce= sce->id.next) {
if(sce->nodetree) {
for(node= sce->nodetree->nodes.first; node; node= node->next) {
if(node->id==(ID *)ngroup) {
for(sock= node->inputs.first; sock; sock= sock->next)
if(sock->link)
if(sock->tosock)
sock->tosock->flag |= SOCK_IN_USE;
for(sock= node->outputs.first; sock; sock= sock->next)
if(nodeCountSocketLinks(sce->nodetree, sock))
if(sock->tosock)
sock->tosock->flag |= SOCK_IN_USE;
}
}
}
}
}
} }
static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)

@ -47,6 +47,7 @@
#include "BLI_arithb.h" #include "BLI_arithb.h"
#include "BLI_blenlib.h" #include "BLI_blenlib.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h" #include "IMB_imbuf_types.h"
#include "DNA_camera_types.h" #include "DNA_camera_types.h"
@ -1125,6 +1126,26 @@ static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, uns
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
} }
static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf)
{
float *trectf= MEM_mallocN(rectx*recty*4, "temp");
int a, b;
for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4)
trectf[a]= rectf[b];
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf);
MEM_freeN(trectf);
/* ogl trick below is slower... (on ATI 9600) */
// glColorMask(1, 0, 0, 0);
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3);
// glColorMask(0, 1, 0, 0);
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2);
// glColorMask(0, 0, 1, 0);
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1);
// glColorMask(1, 1, 1, 1);
}
static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti) static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti)
{ {
if(recti==NULL) if(recti==NULL)
@ -1288,6 +1309,8 @@ void drawimagespace(ScrArea *sa, void *spacedata)
if(sima->flag & SI_SHOW_ALPHA) { if(sima->flag & SI_SHOW_ALPHA) {
if(ibuf->rect) if(ibuf->rect)
sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect); sima_draw_alpha_pixels(x1, y1, ibuf->x, ibuf->y, ibuf->rect);
else if(ibuf->rect_float)
sima_draw_alpha_pixelsf(x1, y1, ibuf->x, ibuf->y, ibuf->rect_float);
} }
else if(sima->flag & SI_SHOW_ZBUF) { else if(sima->flag & SI_SHOW_ZBUF) {
if(ibuf->zbuf) if(ibuf->zbuf)

@ -167,10 +167,10 @@ static void load_node_image(char *str) /* called from fileselect */
if(ima) { if(ima) {
if(node->id) if(node->id)
node->id->us--; node->id->us--;
else {
node->id= &ima->id; node->id= &ima->id;
ima->id.us++; ima->id.us++;
}
free_image_buffers(ima); /* force read again */ free_image_buffers(ima); /* force read again */
ima->ok= 1; ima->ok= 1;
@ -198,7 +198,7 @@ static void composit_node_event(SpaceNode *snode, short event)
strcpy(name, ((Image *)node->id)->name); strcpy(name, ((Image *)node->id)->name);
else strcpy(name, U.textudir); else strcpy(name, U.textudir);
/* we make store node->block pointers, and filesel frees it, so we need to clear them */ /* node->block pointers are stored, but filesel frees it, so we need to clear them */
for(node= snode->edittree->nodes.first; node; node= node->next) for(node= snode->edittree->nodes.first; node; node= node->next)
node->block= NULL; node->block= NULL;