forked from bartvdbraak/blender
Bugfix: material SSS presets now copy correctly to the displayed
material (in case it has nodes)
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 11.605, 3.884, 1.754
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.430, 0.210, 0.168
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 11.605, 3.884, 1.754
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.430, 0.210, 0.168
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 9.436, 3.348, 1.790
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.439, 0.216, 0.141
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 9.436, 3.348, 1.790
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.439, 0.216, 0.141
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 15.028, 4.664, 2.541
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.987, 0.943, 0.827
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 15.028, 4.664, 2.541
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.987, 0.943, 0.827
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 4.762, 0.575, 0.394
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.222, 0.008, 0.002
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 4.762, 0.575, 0.394
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.222, 0.008, 0.002
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 8.509, 5.566, 3.951
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.925, 0.905, 0.884
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 8.509, 5.566, 3.951
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.925, 0.905, 0.884
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 14.266, 7.228, 2.036
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.855, 0.740, 0.292
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 14.266, 7.228, 2.036
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.855, 0.740, 0.292
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 18.424, 10.443, 3.502
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.889, 0.888, 0.796
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 18.424, 10.443, 3.502
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.889, 0.888, 0.796
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 3.673, 1.367, 0.683
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.574, 0.313, 0.174
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 3.673, 1.367, 0.683
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.574, 0.313, 0.174
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 4.821, 1.694, 1.090
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.749, 0.571, 0.467
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 4.821, 1.694, 1.090
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.749, 0.571, 0.467
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import bpy
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bpy.context.active_object.active_material.subsurface_scattering.radius = 10.899, 6.575, 2.508
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bpy.context.active_object.active_material.subsurface_scattering.color = 0.947, 0.931, 0.852
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bpy.context.active_object.active_node_material.subsurface_scattering.radius = 10.899, 6.575, 2.508
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bpy.context.active_object.active_node_material.subsurface_scattering.color = 0.947, 0.931, 0.852
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